نتایج جستجو برای: video games
تعداد نتایج: 222813 فیلتر نتایج به سال:
In recent years, there has been an increase in the playing of digital games in children, adolescents and adults worldwide. Not only has interest in digital games grown dramatically, but variations in the types of games in different fields have also occurred. An example is the emergence of three- and two-dimensional games. Based on this, the purpose of this study was to investigate the effect of...
Nowadays video games are fast becoming one of the most popular media of choice. For more than thirty years now video games are amongst us. At the start being a new form of entertainment for the youth only, in no time it has grown into a medium enjoyed and used for various purposes by consumers of all ages. The global market for video games is still expected to grow substantially in the upcoming...
this study has aimed to investigate the effect ofthree-dimensional and two-dimensional video games on problem-solving styles ofstudents. statistic society in this study consisted of persian gulf universitystudents in 2016-2017 academic year. and after notification by theproclamation, 45 students were selected voluntarily. at first all 45 students,completed intelligence test and past the experie...
introduction: computer games have attracted remarkable attentions in general publics with different cultures and their effects are subject of research by cognitive neuroscientists. in the present study, possible effects of the game fifa 2015 on cognitive performance, hormonal levels, and electroencephalographic (eeg) signals were evaluated in young male volunteers. methods: thirty two subjects ...
Video games are the most modern and sophisticated form of media in the present, which attracts millions of children and adults worldwide. The various effects of different types of video games on the psychological characteristics of gamers have been studied over the years. The serious effects of these games on cognitive and emotional characteristics such as memory, concentration, visual-motor sk...
Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of stress in players based on video game styles. Methods: A total of 80 players, aged 18 to 30 years, played four types of video games; Ru...
Introduction: Video games are common cultural issues with great influence in all societies. One of the important cognitive effects of video games is on creating stress on video players. The present research objective was to study different types of stress in players based on video game styles. Methods: A total of 80 players, aged 18 to 30 years, played four types of video games; Ru...
Introduction: Virtual reality was posed coinciding technology developing, creating user-interfaces, high-speed processing and powerful graphic. Virtual reality technology and video games can participate in providing health care with creating simulated, motivational, interactive and realistic environments. Integrating virtual simulation with video games has been proven in creating motivation and...
background playing video games in childhood may help achieve advanced laparoscopic skills later in life. the virtual operating room will soon become a reality, as “doctor games 2.0” will doubtlessly begin to incorporate virtual laparoscopic techniques. objectives to teach surgical skills to schoolchildren in order to attract them to urology as a professional choice later in life. materials and ...
Background: Type 1 diabetes is known as the most common endocrine disorder in children which requires strict adherence to self-care regimen. Accordingly, children’s exposure to educational video games can be a strategy for promoting adherence to such regimens. Aim: The main purpose of this study was to investigate the effect of an education...
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