نتایج جستجو برای: performance art
تعداد نتایج: 1187694 فیلتر نتایج به سال:
This paper proposes a new type of interactive sound instrument for use with audiences in sound installations and musical performances. The Interactive Infrasonic Environment allows users to perceive and experiment with the vibration and acoustic energy produced by infrasound. This article begins with a brief overview of infrasound and examines its generation, human perception, areas of applicat...
Traditional dynamic arts have much to offer and it is time to explore how the elements and techniques from stage performances could contribute to interaction design. We try to apply performance techniques and elements from dynamic art forms in the design process of interactive art installations for public spaces. Currently we try not to identify new technologies; instead we investigate how the ...
Nam Shub is a tool and software art project for the creation, modification and performance of text oriented electronic art ranging from experimental literature to visual sound poetry performances or interactive art installations. The discussed project is the second version or rather a newly developed and enhanced version of HyperString which was presented at e-poetry 2005. This tool will be mad...
The invention of machine performers has a long tradition as a method of philosophically probing the nature of creativity. Robotic art practices in the 20th Century have continued in this tradition, playfully engaging the public in questions of autonomy and agency. In this position paper, we explore the potential synergies between robotic art practice and computational creativity research throug...
We present research on visualisation and interaction in a realistic model of an existing theatre. Our virtual theatre has been built according to design drawings of the architects of an existing building. Visitors can enter the theatre and walk around. Information about today’s performances is available on a board that is automatically updated. Visitors may also go to the information desk, see ...
The paper aims at (i) understanding expressiveness in gestures using computational modeling and (ii) exploit this understanding in artistic applications, where the enhancement of the expressiveness in interactive music/dance/video systems is a major goal. A multi-layered conceptual framework is presented and examples are given of its use in interactive art performances.
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