نتایج جستجو برای: nero

تعداد نتایج: 361  

2009
Prajal H. Patel Mauro Costa-Mattioli Karen L. Schulze Hugo J. Bellen

Hypusination is a unique posttranslational modification by which lysine is transformed into the atypical amino acid hypusine. eIF5A (eukaryotic initiation factor 5A) is the only known protein to contain hypusine. In this study, we describe the identification and characterization of nero, the Drosophila melanogaster deoxyhypusine hydroxylase (DOHH) homologue. nero mutations affect cell and organ...

2015
Mehrdad Beykverdi F. Faghihi

Transformer incipient fault diagnostic method based on dissolved gas analysis (DGA) using Artificial Neural Networks (ANN) and Neural-Imperialistic Competitive Algorithm (Nero-ICA) hybrid approach is simulated in this paper and the results has been compared with IEC standard. Firstly, dissolved gas analysis method and IEC DGA standard has been presented. In the second step, application of ANN a...

2012
João D. Ferreira Catia Pesquita Francisco M. Couto Mário J. Silva

Epidemiology is a domain of knowledge interconnected with many other domains, thus making it a good candidate for reusing existing ontologies that, despite having been created for different purposes, characterize information frequently manipulated by epidemiologists and public health scientists. This paper presents an evaluation of existing ontologies for the semantic annotation of epidemiologi...

2006
Kenneth O. Stanley Igor Karpov Risto Miikkulainen Aliza Gold

In the NeuroEvolving Robotic Operatives (NERO) game, the player trains a team of virtual robots for combat against other players’ teams. The virtual robots learn in real time through interacting with the player. Since NERO was originally released in June, 2005, it has been downloaded over 50,000 times, appeared on Slashdot, and won several honors. A significant update was released in November, ...

2005
Kenneth O. Stanley Ryan Cornelius Risto Miikkulainen

If game characters could learn through interacting with the player, behavior could improve as the game is played, keeping it interesting. The real-time NeuroEvolution of Augmenting Topologies (rtNEAT) method, which can evolve increasingly complex artificial neural networks in real time as a game is being played, will be presented. The rtNEAT method makes possible an entirely new genre of video ...

2006
Kenneth O. Stanley Igor Karpov Risto Miikkulainen Aliza Gold

In the NeuroEvolving Robotic Operatives (NERO) video game, the player trains a team of virtual robots for combat against other players’ teams. The virtual robots learn in real time through interacting with the player. Since NERO was originally released in June, 2005, it has been downloaded over 50,000 times, appeared on Slashdot, and won several honors. The realtime NeuroEvolution of Augmenting...

Journal: :Antik Tanulmányok 2019

Journal: :Hommes & migrations 2016

Journal: :Antik Tanulmányok 2017

Journal: :The Classical Review 1895

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