نتایج جستجو برای: move a
تعداد نتایج: 13436591 فیلتر نتایج به سال:
فرض کنیم g یک گروه جایگشتی روی مجموعه با بدون نقطه ثابت روی باشد و فرض کنیم m یک عدد صحیح مثبت باشد. اگر برای هر اندازه برای هر g g کراندار باشد، آنگاه حرکت را به صورت move ()maxg g تعریف می کنیم. اگر برای هر move () m آنگاه g را با حرکت کراندار گوئیم و حرکت g را maxr (move () تعریف می کنیم. در حالتی که move(g)m پروفسور prager نشان داده است که تعداد -g مدارها در و طول هر یک از آنها محدود به تاب...
since esp received universal attention to smooth the path for academic studies and productions, a great deal of research and studies have been directed towards this area. swales’ (1990) model of ra introduction move analysis has served a pioneering role of guiding many relevant studies and has proven to be productive in terms of helpful guidelines that are the outcome of voluminous productions ...
the present study reports an analysis of response articles in four different disciplines in the social sciences, i.e., linguistics, english for specific purposes (esp), accounting, and psychology. the study has three phases: micro analysis, macro analysis, and e-mail interview. the results of the micro analysis indicate that a three-level linguistic pattern is used by the writers in order to cr...
abstract over the past two decades, applied linguists and language teachers have shown a great deal of interest in genre-centered approaches , mainly because of pedagogic concerns . this has been due to the need to help non-native readers enhance their ability to understand academic and scientific texts. following swales’ (1981) works on genre analysis, studies of different sections of resear...
This article describes an implementation of a basic multiprocessor system that exhibits replication and differentiation abilities on the POEtic tissue, a programmable hardware designed for bio-inspired applications [1, 2] . As for a living organism, whose existence starts with only one cell that first divides, our system begins with only one totipotent processor, able to implement any of the ce...
We prove that the classic 1994 Taito video game, known as Puzzle Bobble or Bust-a-Move, is NP-complete. Our proof applies to the perfect-information version where the bubble sequence is known in advance, and it uses just three bubble colors. “A girl runs up with somethin’ to prove. So don’t just stand there. Bust a move!” — Young MC [YDD89]
this study tried to explore disciplinary variations of web blurbs across soft and hard knowledge fields on the one hand, and to illustrate how academic publishers exploit interactional metadiscourse devices in move structure of their blurbs on the other.
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