نتایج جستجو برای: post game

تعداد نتایج: 506250  

Journal: :Recreational mathematics magazine 2021

Abstract We start by exploring and analyzing the various aspects of Penney’s game, examining its possible outcomes as well fairness (or lack thereof). In search a fairer we create many variations original game altering rules. Specifically, introduce Head-Start Post-a-Bobalyptic Second-Occurrence Two-Coin No-Flippancy Blended game. then analyze each these games odds winning for both players.

داودی, ایران, زندی پیام, آرش, مهرابی زاده هنرمند, مهناز,

Objectives: The aim of the current study was to assess the psychometric properties of Online Game Addiction Inventory in under graduate students of Shahid Chamran University of Ahwaz. Method: Of all under graduate students in Shahid Chamran University of Ahwaz during 2014-15 academic year, 300 under graduate students from Shahid Chamran University were selected using multistage random sampling ...

This paper, presents an adapted serious game for rating social ability in children with autism spectrum disorder (ASD). The required measurements are obtained by challenges of the proposed serious game. The proposed serious game uses reinforcement learning concepts for being adaptive. It is based on fuzzy logic to evaluate the social ability level of the children with ASD. The game adapts itsel...

ژورنال: روانشناسی شناختی 2022

In recent years, research on increasing cognitive and psychological status through play has received much attention. For this purpose, there are two categories of game including interactive home game and cognitive game that the first run in the home environment and the latter is implemented as computer software to increase cognitive abilities. The aim of this study was to compare the effectiven...

Objectives: The primary study objective was to assess the effects of visuomotor training on grip strength and wrist movements in adults and the elderly to be efficiently used in rehabilitation. The secondary objective was to compare the post-training changes between the two groups. Methods: This was a pre-test-post-test quasi-experimental study, including healthy individuals aged 25-44 (adults...

2016
Geoff F. Kaufman Mary Flanagan

The present research compared the experiences and outcomes afforded by digital and non-digital games. In a randomized experiment, a sample of youth, ages 11-17, played a cooperative public health game presented in either a non-digital format (board game) or digital format (mobile app). Relative to baseline scores reported in a no-game control condition (N = 30), players of the non-digital versi...

Journal: :مدلسازی در مهندسی 0
لطفی lotfi نویدی navidi

in this paper, a novel hybrid model based on neural network and game theory is proposed to support the analyzers in oil market. in this model, first the neural network is utilized to learn the oil prices associated with opec production level and usa imports level. then the learned neural network is applied by a game model. finally the nash equilibrium points of the game present the optimum deci...

2013
Ines Di Loreto Emil A. Mork Simone Mora Monica Divitini

Crisis training is highly complex and it requires multiple approaches. Games have a high potential in this context because they might support players in exploring different situations and experience different crisis scenarios. This paper proposes a mobile game system for crisis training. The system aims to promote soft skills and basic procedures learning. The system is composed by (i) a websit...

2011
Ian J. Livingston Lennart E. Nacke Regan L. Mandryk

Game reviews are used by game developers for making business decisions and measuring the success of a title, and have been shown to affect player perception of game quality. We conducted a study where players read positive or negative reviews of a game before playing, and show that the valence of review text affected game ratings and that these differences could not be explained by mediating ch...

2014
Rosa Mikeal Martey Adrienne Shaw Jennifer Stromer-Galley Kate Kenski Benjamin A. Clegg James E. Folkestad Emilie T. Saulnier Tomek Strzalkowski

Educational games have proliferated, but questions remain about the effectiveness at teaching both in the shortand long-term. Also unclear is whether particular game features have positive effects on learning. To examine these issues, this paper describes a controlled experiment using an educational game that was professionally developed to teach about cognitive biases in decision making (Funda...

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