نتایج جستجو برای: post game
تعداد نتایج: 506250 فیلتر نتایج به سال:
MOTIVATION Identification of transcription factor binding sites (TFBSs) plays an important role in deciphering the mechanisms of gene regulation. Recently, GAME, a Genetic Algorithm (GA)-based approach with iterative post-processing, has shown superior performance in TFBS identification. However, the basic GA in GAME is not elaborately designed, and may be trapped in local optima in real proble...
We propose a new cascaded regressor for eye center detection. Previous methods start from a face or an eye detector and use either advanced features or powerful regressors for eye center localization, but not both. Instead, we detect the eyes more accurately using an existing facial feature alignment method. We improve the robustness of localization by using both advanced features and powerful ...
Introduction: This research investigated the effects of violent and football video games on cognitive functions, cortisol levels, and brain waves. Methods: A total of 64 participants competed in a single-elimination tournament. Saliva samples of all players were obtained before and after the games for the assessment of cortisol levels. The cognitive performances of the players were also assess...
As adversarial environments become more complex, it is increasingly crucial for agents to exploit the mistakes of weaker opponents, particularly in the context of winning tournaments and competitions. In this work, we present a simple post processing technique, which we call Perfect Information Post-Mortem Analysis (PIPMA), that can quickly assess the playing strength of an opponent in certain ...
During recent years, the practice of adding game design to non-game services has gained a relatively large amount of attention. Popular discussion connects gamification to increased user engagement, service profitability, goal commitment and the overall betterment of various behavioral outcomes. However, there is still an absence of a coherent and ample body of empirical evidence that would con...
A virtual laboratory is an instructional approach to facilitate learning on a scientific procedure or experimental motivate students think critically and improve problem-solving skills through media. serious adventure game that has purpose for example Education but with genre allows the user go adventures explore within game. The merging of will contribute progress education field in practicum ...
We study the problem of allocating divisible resources to agents with different preferences. analyze a market game known as Trading Post, first considered by Shapley and Shubik, where each agent gets budget virtual currency bid on goods: after bids are placed, goods allocated players in proportion their bids. In this setting, choose strategically, aiming maximize utility, gives rise game. equil...
We examined the degree of post-game fatigue and the recovery pattern in various leg and upper-body muscle groups after a simulated soccer game. Well-trained competitive male soccer players (n = 12) participated in the study. The players completed the Copenhagen Soccer Test, a 2 x 45 min simulated soccer protocol, following baseline measures of maximal voluntary contractions of multiple muscle g...
cooperation is the foundation of many protocols in wireless networks. without cooperation, the performance of a network significantly decreases. hence, all nodes in traditional networks are required to cooperate with each other. in this paper, instead of traditional networks, a network of rational and autonomous nodes is considered, which means that each node itself can decide whether to cooper...
INTRODUCTION The smallpox vaccination emergency preparedness program has been unsuccessful in enrolling sufficient numbers of healthcare workers. OBJECTIVE The objective of this study was to use game theory to analyze a pre-event vaccination versus post-event vaccination program using the example of a terrorist considering an attack with smallpox or a hoax. METHODS A three-person game (norm...
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