نتایج جستجو برای: irregular terrain
تعداد نتایج: 48573 فیلتر نتایج به سال:
Path loss modeling for both regular and irregular terrains is still gaining significant attention from researchers. A sloped terrain is one specific kind of an irregular terrain that—as far as we are aware—has not been completely studied. Although some results have been published for slope path loss modeling in cellular communication, an adequate model for the case when the transmitter (Tx) and...
We have been trying to induce a quadruped robot to walk with medium walking speed on irregular terrain based on biological concepts. We propose the necessary conditions for stable dynamic walking on irregular terrain in general, and we design the mechanical system and the neural system by comparing biological concepts with those necessary conditions described in physical terms. A PD controller ...
Extending the current “2.5D” terrain model is a necessary development in GIS. Existing 2D surface information must be extended to 3D, while trying to preserve the topological integrity. Computer-Aided Design (CAD) on the other hand is often fully 3D, which may be excessive for our “extended 2D” mapping needs. We have used the “boundary representation” (brep) design from CAD systems, based on ma...
Extending the current “2.5D” terrain model is a necessary development in GIS. Existing 2D surface information must be extended to 3D, while trying to preserve the topological integrity. Computer-Aided Design (CAD) on the other hand is often fully 3D, which may be excessive for our “extended 2D” mapping needs. We have used the “boundary representation” (brep) design from CAD systems, based on ma...
In this paper we introduce a new compression technique for the connectivity of a Triangulated Irregular Network (TIN) by using Delaunay triangulation. The strategy in this paper is based on that most of 2.5 dimensional terrain connection are very similar to plane-projected Delaunay triangulation of their vertex set. We only need to keep the vertex coordinates and a few edges that are not includ...
Automated mapping and digital terrain system could be developed by using several approaches where an object-oriented technique is one of them. The technique has been considered by many software engineers and developers as one of the most efficient approaches. This paper discusses the design and development of digital terrain and automated mapping system using the Unified Modelling Language (UML...
Digital surface representation from a set of three-dimensional samples is an important issue of computer graphics that has applications in different areas of study such as engineering, geology, geography, meteorology, medicine, etc. The digital model allows important information to be stored and analyzed without the necessity of working directly with the real surface. In addition, we can integr...
The Multiscale Implicit Triangulated Irregular Network (TIN) provides a storage and access scheme for generating triangulated terrain models that adapt their content and level of detail to the requirements of the user. The scheme combines storage of data representing the terrain surface, and two and three dimensional terrain features, with a retrieval and triangulation procedure that generates ...
We propose a new approach to the automatic generation of triangular irregular networks from dense terrain models. We have developed and implemented an algorithm based on the greedy principle used to compute minimum-link paths in polygons. Our algorithm works by taking greedy cuts (\bites") out of a simple closed polygon that bounds the yet-to-be triangulated region. The algorithm starts with a ...
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