نتایج جستجو برای: lighting and texture

تعداد نتایج: 16835455  

Journal: :J. Imaging 2017
Simone Bianco Claudio Cusano Paolo Napoletano Raimondo Schettini

Texture classification has a long history in computer vision. In the last decade, the strong affirmation of deep learning techniques in general, and of convolutional neural networks (CNN) in particular, has allowed for a drastic improvement in the accuracy of texture recognition systems. However, their performance may be dampened by the fact that texture images are often characterized by color ...

2018
Tamiris Trevisan Negri Fang Zhou Zoran Obradovic Adilson Gonzaga

This paper presents a color–texture descriptor based on the local mapped pattern approach for color–texture classification under different lighting conditions. The proposed descriptor, namely extended color local mapped pattern (ECLMP), considers the magnitude of the color vectors inside the RGB cube to extract color–texture information from the images. These features are combined with texture ...

2000
Zinovi Tauber Ze-Nian Li Mark S. Drew

Providing a user with an effective image search engine has been a very active research area. A search by an object model is considered to be one of the most desirable and yet difficult tasks. An added difficulty is that objects can be photographed under different lighting conditions. We have developed a feature localization scheme that finds a set of locales in an image. We make use of a diagon...

Journal: :پژوهش های علوم دامی ایران 0
مرضیه رحمانی محمد امیر کریمی ترشیزی رسول واعظ ترشیزی

. light is an environmental factor, which has profound influences on broilers performance and frequently overlooked management practices. this study was conducted to compare the effects of different lighting programs on growth, carcass parts and economical performance using 320 one day–old broilers (arian 386) in completely randomized design with 4 treatments and 8 replicates per each treatment...

Journal: :Image Vision Comput. 2004
Yücel Yemez Francis J. M. Schmitt

We present a robust and accurate system for 3D reconstruction of real objects with high resolution shape and texture. Our reconstruction method is passive, the only information needed being 2D images obtained with a calibrated camera from different view angles as the object rotates on a turntable. The triangle surface model is obtained by a scheme combining octree construction and marching cube...

2010
Rui Bastos

Sphere mapping is a useful tool for creating realistic computer-generated images. It is currently the only view-dependent texture mapping technique widely supported in hardware. Understanding how sphere mapping relates to other environment mapping techniques such as parabolic mapping and cubic mapping can help promote its use in the appropriate context. After an initial survey of texture mappin...

Journal: :Journal of the Illuminating Engineering Institute of Japan 1987

Mehdi Khakzand, Mohsen Faizi, Yousef Gorji Mahlabani,

It is accepted that the visual comfort in schools depends on the quality of the whole visual environment. This leads to the concern upon the quality and quantity of lighting. Currently in Iran, in order to calculate energy transfer for public buildings a coefficient is usually used. This coefficient considers the rate of sunlight energy absorption in these kinds of buildings. To increase the ...

Journal: :Comput. Graph. Forum 2003
Frank Suykens Karl vom Berge Ares Lagae Philip Dutré

We propose a new technique for efficiently rendering bidirectional texture functions (BTFs). A 6D BTF describes the appearance of a material as a texture that depends on the lighting and viewing directions. As such, a BTF accommodates self-shadowing, interreflection, and masking effects of a complex material without needing an explicit representation of the small scale geometry. Our method repr...

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