نتایج جستجو برای: crowds
تعداد نتایج: 2501 فیلتر نتایج به سال:
In this work, we provide an approach for Modeling and Simulation (M&S) of crowds using Cellular Discrete EVent System Specification (Cell-DEVS). We present many examples of Cellular Discrete EVent System Specification entitybased crowd models, and we show how to use Cellular Discrete EVent System Specification for entity-based modeling and simulation of crowds. We provide an approach for using ...
In places of reverence, wherein large crowds gather to have small time duration for individual solace, there is typically a long queue of people waiting for their turn. There have been cases of stampedes with significant loss of life and trauma during such situations because of lack of management of crowds. In this paper, we present MAMA a set of robotic agents that (i) can move at a height to ...
The purpose of this study was to examine the steps involved in the sequential application of crowds to produce creative solutions for social problems. 127 university students generated, criticized, modified, and evaluated text solutions for reducing misinformation on the Internet. One crowd generated solutions based on two ideas randomly paired from previous crowds’ ideas. The other crowd came ...
Recent advances in crowd simulation techniques have led to increasingly realistic agent and group behavior. As many crowd simulation solutions typically target only specific types of environments and scenarios, numerous special-purpose methods and systems have emerged that are unsuitable for other contexts. Solving this situation demands a higher-level approach that takes re-use and re-configur...
Because ethnicity is a basis for defining peer crowds in ethnically diverse American high schools, some may question whether crowds foster discrimination and stereotyping or affirm minority youths' positive ties to their ethnic background. Through examination of both self- and peer ratings of crowd affiliation among 2,465 high school youth aged 14-19 years, this study assesses the likelihood th...
Recent disasters during major events have resulted in increased focus on influencing crowds, both during emergencies and under normal circumstances. In this exploratory study event experts were interviewed to uncover good practices regarding the use of technology to communicate with crowds. They agree that, rather than using directive means and force, crowds can best be persuaded; proving relev...
We have developed two different art applications using different systems involving crowd simulation and different custom interface devices. “Crowds” is an immersive art installation with stereo projection based on our development of the specification of crowd behavior using XML and images, a proprietary tangible wind interface, and interactive real-time navigation. “UnderCrowds” is an art insta...
We examine the structure and outcomes of user participation in PhishTank, a phishing-report collator. Anyone who wishes may submit URLs of suspected phishing websites, and may vote on the accuracy of other submissions. We find that PhishTank is dominated by the most active users, and that participation follows a power-law distribution, and that this makes it particularly susceptible to manipula...
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