نتایج جستجو برای: dramaturgical approach
تعداد نتایج: 1289995 فیلتر نتایج به سال:
Mixed Realities (Milgram & Kishino 1994) and their concept of cyber-real space interplay invoke such interactive digital narratives that promote new patterns of understanding. However, the "narrative” part, which refers to a set of events happening during a certain period of time and providing aesthetic, dramaturgical and emotional elements, objects and attitudes (Nandi & Marichal 2000, Tamura ...
In order to participate in storyworlds with rich social interaction, autonomous characters must be able to participate in social games. A social game is a multicharacter social interaction whose function is to modify the social state existing within and across the participants, possibly concurrently accomplishing a functional (nonsocial) state change. In this paper we present an autonomous char...
This article reflects on the ethics and process of writing performing play Is Us with a group rejected asylum seekers from Deportation Centre Sjælsmark in Denmark. Positioned within larger frameworks political media hostility, pushed for more radical approach ‘not just theatre’, but called instead solidarity beyond moments collective writing. From this process, ‘dramaturgical ethics’ arose as a...
We observe that a Mixed Reality Performance called Better Than Life gave rise to novel dramaturgical and ludic possibilities that have not been observed elsewhere. Mixed Reality Performance is an emergent genre that takes many forms, in this case a live experience for a small group of physical participants (PP) and a larger group of online participants (OP). Both groups were offered individual ...
The paper presents a technical and dramaturgical concept of two interactive installations proposing a complex dramaturgic approach to physically and emotionally immerse an audience. The concept was firstly presented as “Memorial for survivors and victims of holocaust” in 2011 in Prague, Czech Republic. The first installation is based on a technique of life illusion applied on a life-size statue...
Modern video games have highly developed computational models of physical space, which allow sophisticated play in the physical realm. However, computational models of social interaction are rare, offer limited social play, and require a large amount of authoring to create. We believe that a computational model of social interaction inspired by appropriate humanities and social science concepts...
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