نتایج جستجو برای: person games

تعداد نتایج: 165312  

2004
Tom Beigbeder Rory Coughlan Corey Lusher John Plunkett Emmanuel Agu Mark Claypool

The growth in the popularity of interactive network games has increased the importance of a better understanding of the effects of packet loss and latency on user performance. While previous work on network games has studied user tolerance for high latencies and has studied the effects of latency on user performance in real-time strategy games, to the best of our knowledge, there has been no sy...

2011
Scott Bateman Andre Doucette Robert Xiao Carl Gutwin Regan L. Mandryk Andy Cockburn

Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users with different views of the visual environment – e.g., overhead, first-person, and third-person views. Although research has been done in understanding how people perform using a first-person view in virtual reality and dr...

Journal: :Frontiers in Applied Mathematics and Statistics 2018

Journal: :SIAM Journal on Control and Optimization 2014

Journal: :Journal of Optimization Theory and Applications 1970

Journal: :Games and Economic Behavior 2010
Andrew McLennan Rabee Tourky

We give simple proofs of refinements of the complexity results of Gilboa and Zemel (1989), and we derive additional results of this sort. Our constructions employ imitation games, which are two person games in which both players have the same sets of pure strategies and the second player wishes to play the same pure strategy as the first player.

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