نتایج جستجو برای: person games
تعداد نتایج: 165312 فیلتر نتایج به سال:
The multiobjective two person matrix game problem with fuzzy payoffs is considered in this paper. It is assumed that fuzzy payoffs are triangular fuzzy numbers. The problem is converted to several multiobjective matrix game problems with interval payoffs by using the $alpha$-cuts of fuzzy payoffs. By solving these problems some $alpha$-Pareto optimal strategies with some interval outcomes are o...
This paper presents a new distributed video game streaming system. Newly developed streaming protocols and system architectures enable transfer of the game graphics in real-time across the wired / wireless network. Initial tests have shown that the Games@Large system is capable of running video games of different genres, also including First Person Shooter games that are very popular and usuall...
Students with intellectual disabilities students have a many psychological problems such as hyperactivity and compulsive behaviors. The aim of this research was investigate the effectiveness of primary school games on decrease hyperactivity and compulsive behaviors of educable intellectual disabilities students. This study was an experimental study with a pre-test and post-test design along wit...
The typical artificial intelligence in gaming is single-agent. It is tasked with attacking the playing character and focuses so tightly on this objective that it acts as if it is the only enemy in the game. Typically it does not differentiate being in a setting where it is the only enemy attacking the player and a similar setting where there are multiple agents attacking the player [8]. These m...
We treat a class of multi-person bargaining mechanisms based on games in coalitional form. For this class of games we identify properties of non-cooperative solution concepts, which are necessary and sufficient for the equilibrium outcomes to coincide with the core of the underlying coalitional form game. We view this result as a non-cooperative axiomatization of the core. In contrast to most o...
For a controlled stochastic differential equation with a Bolza type performance functional, a variational formula for the functional in a given control process direction is derived, by means of backward stochastic differential equations. As applications, some Pontryagin type maximum principles are established for optimal controls of control problems, for saddle points of open-loop two-person ze...
* This note arose from consultations during the tenure of a John Simon Guggenheim Memorial Fellowship by MacLane. ' Whitehead, J. H. C., "Combinatorial Homotopy I and II," Bull. A.M.S., 55, 214-245 and 453-496 (1949). We refer to these papers as CH I and CH II, respectively. ' By a complex we shall mean a connected CW complex, as defined in §5 of CH I. We do not restrict ourselres to finite com...
Since the seminal paper of Nash [7] game theoretic literature has focused mostly on equilibrium and not on maximin (minimax) strategies. We study the properties of these strategies in 2-player non-zero-sum strategic games, whose Nash equilibria are only mixed.
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