نتایج جستجو برای: gaming
تعداد نتایج: 8061 فیلتر نتایج به سال:
Although empirical studies have indicated that parents have an important role in preventing Internet gaming disorder in adolescents, longitudinal research on the parental predictors of Internet gaming disorder is lacking. We used a three-wave cross-lagged panel model to explore the reciprocal association between parental monitoring and Internet gaming disorder, and examined the different impact...
The negative impact of online gaming on adolescents has received much attention. The question of how to reduce their pathological use of online gaming is a critical issue. Based on the concept of external justification in dissonance theory, this experimental study aimed to examine whether severity of threat and justification of effort would impact adolescent players’ attitude change toward onli...
A common argument about computer games and learning is that the commitment gamers have might be transformed and used in educational practices. In order to unpack gamers’ commitment, the present study investigates collaboration in a Multiplayer Online Role-Playing Game (MMORPG). It investigates gamers’ practices in order to expose their everyday gaming activities and knowledge domains. Drawing o...
This paper offers an overview of the legal development of tribal gambling operations in California. First this paper explains the general contours of tribal sovereignty, then it discusses the development of the Indian Gaming Regulatory Act, the present of the legal basis of tribal gaming. Finally, this paper discusses the options the State may have to enforce any type of gaming regulations on t...
Like Artificial Intelligence, the scientific discipline of Gaming/Simulation studies intelligent systems. It has proven its use in domains like organizational change, defense tactics, and calamity fighting. CE Delft has taken up the rich methodology of Gaming/Simulation to investigate and communicate environmental policies. This paper demonstrates three types of applications: policy simulations...
Recent developments in mobile, cloud, and graphics processing technologies have enabled mobile cloud gaming, a gaming model where players use mobile devices to play graphics-intensive games that run remotely on cloud servers. This delivery paradigm is called Gaming as a Service (GaaS). GaaS is used to stream computer games across the Internet. It gives rise to various technical, legal, and ethi...
The gaming industry is a huge that based on creativity and the use of media as well latest technology. According to Entertainment Software Association (ESA) in 2021 more than 227 million Americans playing video games, 75% USA households have at least one person who plays games has device their home. facts mentioned before makes this very profitable enter. In hardware aspect, some company innova...
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