نتایج جستجو برای: crowd simulation
تعداد نتایج: 566037 فیلتر نتایج به سال:
This paper proposes a framework for the visualization of crowd walking synchronization on footbridges. The bridge is modeled as a mass-spring system, which is a weakly damped and driven harmonic oscillator. Both the bridge and the pedestrians walking on the bridge are affected by the movement of each other. The crowd acts according to local behavioral rules. Each pedestrian is provided with a k...
We present a crowd simulation that captures some of the semantics of a specific scene by partly reproducing its motion behaviors, both at a lower level using a steering model and at the higher level of goal selection. To this end, we use and generalize a steering model based on linear velocity prediction, termed LTA. From a goal selection perspective, we reproduce many of the motion behaviors o...
This paper presents an Animation Planning Mediator (APM) designed to synthesize animations efficiently for virtual characters in real time crowd simulation. From a set of animation clips, the APM selects the most appropriate and modifies the skeletal configuration of each character to satisfy desired constraints (e.g. eliminating foot-sliding or restricting upper body torsion), while still prov...
Virtual heritage reconstructions usually focus on displaying architecture or artefacts, with virtual humans playing only minor roles. In the real world, however, such places are, or have been, populated. We introduce a virtual crowd into the real-time 3D reconstruction of a complex heritage edifice to increase the realism of the reconstructed scene. We create a virtual population of worshippers...
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