نتایج جستجو برای: selfishness
تعداد نتایج: 662 فیلتر نتایج به سال:
Two preregistered quasi-experiments disentangled the effects of selfish genes and memes on participants? self-reported willingness to help in hypothetical everyday-favor life-or-death situations. Memes were operationalized as perceived level similarity important attitudes values between person participating study a selected target person, assessed reported by participant. In Study 1 (N = 761), ...
Ai Weiwei positions himself first and foremost as a thinker, driven by curiosity even selfishness, not shying away from ridicule. Through immersion direct response to different, unfamiliar conditions, he aims defamiliarize pre-set thinking, letting be trapped rationality led simplified, predetermined conclusions about the world. Despite self-proclaimed selfishness at their core, Ai’s artistic a...
We study the dynamics of a network of agents (players) under two models settings. In the first model, players (agents) extend heterogeneous cooperation levels to their partners and in the second, perfectly rational and selfish agents engage in an iterated Snowdrift Game and the evolution of the system suggests that cooperation emerges and prevails even when no external rules or norms for punish...
In this essay, I argue that human play is fundamentally selfish. Characteristics of individual and selfish play are observed and described within pve and pvp contexts of the MMORPG City of Heroes/Villains (Cryptic Studios). Analysis of player behaviors demonstrates the degree to which groups within MMORPGs attempt to restrict and transform individual and selfish play. In general, social play wi...
The evolution of parent-offspring communication was mostly studied from the perspective of parents responding to begging signals conveying information about offspring condition. Parents should respond to begging because of the differential fitness returns obtained from their investment in offspring that differ in condition. For analogous reasons, offspring should adjust their behavior to cues/s...
We provide an extention of GU model that incorporates a decision maker who is averse to inequality of allocations among other agents. We also provide a detaled discussion on the experiments on dictator games with an exit option.
The Foxp3+ T cell lineage is thought to arise from self-specific precursors during development. By using a unique mouse model, Pacholczyk et al. (2007) present compelling evidence that self-specific cells are exceedingly rare among Foxp3(-) and, surprisingly, Foxp3+ subsets.
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