Spherical Maze Generation

نویسندگان

  • Xue Li
  • David Mount
چکیده

In this paper, we proposed an automatic spherical maze generation framework. Traditional mazes are generated on two or three dimensional spaces, with regular grids as walls and paths. Instead of pure two or three dimensional mazes, we automatically generate maze on the surface of a sphere, which provides a unique and fresh maze solving experience. Because regular grids on spherical surface will result in nonuniform room spaces, we randomly generate uniformly distributed points on the sphere. Then we automatically create the wall mesh structures by triangulation and Voronoi graph generation. Gift-wrapping algorithm and incremental construction are both conducted for the spherical triangulation. To create the spherical maze, union-find algorithm is applied to remove parts of the walls, build the paths and join all the rooms.

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تاریخ انتشار 2016