Undiscovered Worlds – Towards a Framework for Real-Time Procedural World Generation
نویسندگان
چکیده
With advances in computer hardware, 3D game worlds are becoming larger and more complex. Consequently the development of game worlds becomes increasingly time and resource intensive. This paper presents a framework for generation of entire virtual worlds using procedural generation. The approach is demonstrated with the example of a virtual city.
منابع مشابه
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