Using Deformation Map Painting for Bimanual, Haptic Sculpting of 3D Digital Models
نویسنده
چکیده
We explore a novel interaction technique using forcefeedback devices for creative manipulation of 3D models that combines interactive mesh deformation with painting a deformation property map. Painting a deformation map permits the artist to easily assign different values of “malleability” to specific areas of the model in order to locally manipulate the deformation behavior during interactive sculpting. The technique uses Phantom force-feedback devices for direct 3D interactions with the 3D object and to provide the artist with immediate haptic and visual feedback. Using a second haptic device allows us to explore complex bimanual interactions in which both hands contribute to the sculpting process. One example of this bimanual interaction is painting the malleability value onto the model with one hand while simultaneously deforming it with the second hand. These complex multi-sensory interactions are an important step towards empowering digital 3D artists with efficient and easy-to-use 3D tools. Author
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