Computational Compositions: Aesthetics, Materials, and Interaction Design
نویسندگان
چکیده
As computation progressively takes place outside of the box, design increasingly occurs at the boundary between the digital and physical. Or, as Hiroshi Ishii explains: “At another seashore between the land of atoms and the sea of bits, we are now facing the challenge of reconciling our dual citizenships in the physical and digital worlds” (Ishii, 2008). Reconciling a dual citizenship, however, presumes that the worlds of atoms and bits are fundamentally apart. From this vantage, the job of the designer has been to craft the relation between categorically distinct matters. The cascade of approaches resulting from this assumption can be historically traced. Graphical user interfaces use metaphors to cast a relationship between everyday life and information architecture. Ubiquitous computing disguises sensors and processors inside everyday objects so that they contribute function, but show no form. The hybrid quality of tangible devices, which explicitly connect atoms with bits, brings this presumption into even sharper focus. By treating atoms and bits as categorically distinct, however, these approaches proliferate precisely the aesthetic problem they intend to address. Rather than presume the need to bridge atoms and bits, we advocate shifting interaction design towards valuation of compositions. Inspired by a current moving through a multitude of design disciplines including materials science, product design, interface design and architecture, this paper places aesthetics at the center of a movement towards new computational forms (see Robles & Wiberg, 2010). Our first step in presenting this approach will be to critique the ontological distinction between atoms and bits. Drawing on aesthetics of interaction research (Dalsgaard & Hansen, 2008; Graves, Hallnäs, & Jacob, 2008; Löwgren & Stolterman, 2004; Redström, 2008; Rullo, 2008; Wright, Wallace & McCarty, 2008), we advocate a vocabulary that helps organize design relationships to achieve a range of effects. Computational compositions require an aesthetic language to guide and analyze new designs. This language should speak effectively at the intersection of social and material worlds and across a range of digital and physical substrates. Our approach differs in that we
منابع مشابه
Fluency and the aesthetics of digital materials Jonas
The digital design materials are unique in the sense that they are equally spatial and temporal. This implies that they have particular aesthetic qualities, something that the interaction design community has not addressed to a significant extent. I argue that interaction design would benefit from attempts to articulate experiential/aesthetic qualities of digital products and services, and illu...
متن کاملDesigning for Unexpected Encounters with Digital Products: Case Studies of Serendipity as Felt Experience
The last decade has seen a large number of interactive products and a growing body of research on interaction design. With the rapid growth in interactive technology, including the development of such items as sensors, actuators, and microprocessors, and the great potential this technology has shown to transfer almost any object into an interactive product, there has been an increasing interest...
متن کاملPliability as an experiential quality: Exploring the aesthetics of interaction design
Digital design materials are temporal as much as they are spatial, which means that specific concepts are needed for understanding the use experiences of digital artifacts and the aesthetics of interaction design. In this paper, the quality of pliability is introduced to characterize the degree to which interaction feels involving, malleable, and tightly coupled—and hence to which degree it fac...
متن کاملDefining Computational Aesthetics
This paper attempts to define the discipline of Computational Aesthetics in the context of computer science, partly reflecting the contributions and comprehensive discussions of the first EG Workshop on Computational Aesthetics in Graphics, Visualization and Imaging. It points out the current problem of "aesthetic pollution" as a side effect of computer aided design and gives motivation to impr...
متن کاملThe relation between interaction aesthetics and affordances
Even though aesthetics and affordances are two important factors based on which designers provide effective ways of interaction through their artifacts, there is no study or theoretical model that relates these two aspects of design. We suggest a theoretical explanation that relates the underlying functionality of aesthetics, in particular, of interaction aesthetics and of affordances in the de...
متن کامل