Turkish Prospective Teachers' Perceptions Regarding the Use of Computer Games with Educational Features
نویسندگان
چکیده
Teachers’ perceptions are critical to the success or failure of integrating computer games with educational features into classrooms. Consequently, it is essential to gather information about concerns they might have in regard to using these games in the classroom. This study was conducted to investigate the perceptions and future plans of a group of prospective computer teachers in Turkey. One-hundred sixteen students, from four different universities’ Computer Education and Instructional Technology (CEIT) departments, participated in this study. The results of the study reveal that the prospective computer teachers who participated have positive perceptions regarding the use of computer games with educational features in education. Moreover, most of the participants plan to use such games in their future professions, according to their responses. However, some of the participants have doubts, especially concerning the issues of classroom management and the educational effectiveness of computer games currently on the market.
منابع مشابه
Students Perceptions of Using Educational Games to Learn Introductory Programming
Educational computer games studies experienced rapid growth due to the belief that games can offer various learning benefits being highly popular among younger generations. Programming is considered a challenging subject by students and teachers, consequently students feel less motivated to learn it. It is important to know how educational games can help to enhance our student's motivation and ...
متن کاملThe Effects of Computer-based Educational Games on Self-efficacy of 8-12 Children with Hemophilia
Background: Hemophilia is a chronic bleeding disease and can interfere with daily performance of children. These children require continuous training to prevent bleeding. Since children nurses play an important role in the education of sick children and their self-efficacy and the increase use of educational computer games, the use of educational games for teaching self-efficacy to children wit...
متن کاملبررسی دیدگاه والدین در مورد عوارض ناشی از بازی با رایانه در دختران دبستانی
Abstract Background & Aim: computer games have inevitably devoted a significant portion of children and adolescent's socialization. This study has been conducted with the aim of examining views of parents about the long-term effects of computer games on primary school girls. Material & Methods: It was a descriptive cross-sectional study. The sample consisted of 150 mothers of school girls...
متن کاملGames in Schools: Teachers’ Perceptions of Barriers to Game-based Learning
The purpose of this study is to explore inhibiting factors teachers in the United States have personally encountered or perceived in using games for instruction, and how teacher perceptions of barriers are influenced by their gender, teaching level and experience of using games for instruction. Four factors have been found to hinder teachers’ use of games in the classroom: challenges of impleme...
متن کاملRelationship between Designing Computer-based Educational Games, and Learning Motivation among Elementary Students
Background: Motivation is an important factor in learning. Educational games increase the learning motivation and understanding of students by creating a sense of joy, satisfaction and involvement. However, it is necessary to incorporate learning elements into the games, differently. In this study, the researcher tried to provide a model for designing educational games and determining its relat...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Educational Technology & Society
دوره 9 شماره
صفحات -
تاریخ انتشار 2006