Murder Mystery Generation from Open Data

نویسندگان

  • Gabriella A. B. Barros
  • Antonios Liapis
  • Julian Togelius
چکیده

This paper describes a system for generating murder mysteries for adventure games, using associations between real-world people mined from Wikipedia articles. A game is seeded with a real-world person, and the game discovers suitable suspects for the murder of a game character instantiated from that person. Moreover, the game discovers characteristics of the suspects which can act as clues for the player to narrow down her search for the killer. The possible suspects and their characteristics are collected from Wikipedia articles and their linked data, while the best combination of suspects and characteristics for a murder mystery is found via evolutionary search. The paper includes an example murder mystery generated by the system revolving around the (hypothetical) death of a contempo-

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Who Killed Albert Einstein? From Open Data to Murder Mystery Games

This paper presents a framework for generating adventure games from open data. Focusing on the murder mystery type of adventure games, the generator is able to transform open data from Wikipedia articles, OpenStreetMap and images from Wikimedia Commons into WikiMysteries. Every WikiMystery game revolves around the murder of a person with a Wikipedia article, and populates the game with suspects...

متن کامل

Dynamic Plot Generating Engine

When creating interactive drama computer games then it is frequently useful to be able to generate a plot to use as a background for the drama and to use as a knowledge base for Non-Player Characters. In this article a new engine is proposed that dynamically creates new game plots for a murder mystery based game. The game engine uses Bayesian networks to create a new plot based on a probability...

متن کامل

How to Host a Pervasive Game Supporting Face-to-Face Interactions in Live-Action Roleplaying

"You are invited to the Bauer mansion for dinner and to help solve a murder." Invitations like this one have been sent out by the millions, inviting friends and family to a multiplayer murder mystery party, often from the best-selling "How to Host a Murder" series of games. At these parties the players gather at a friend's house for dinner imagining it to be a mansion in the 1930's. The party g...

متن کامل

"Murder mystery" for student practice of pulmonary physiology calculations.

We have developed an exercise designed to give students practice calculating arterial O2 content, O2 delivery, physiological dead space, dead space and alveolar ventilation, and alveolar partial pressure of O2 and CO2. The exercise is in the form of a "murder mystery" in which students are required to make these calculations to identify the murderer.

متن کامل

Murder She Programmed: Dynamic Plot Generating Engine for Murder Mystery Games

There is an increased demand for more interactive and dynamic single-player computer games. Most currently proposed solutions usually focus on multi-linear narrations. The problem with those solutions is that they do not actually create a dynamic game, they only increase player choices; the games themselves continue to follow a fairly strict storyline. In this article a new game engine is propo...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2016