Collision Avoidance Recursive Algorithm
نویسنده
چکیده
This paper presents a technique for providing collision avoidance of arbitrary objects in a computer graphics system. The recursive algorithm implements the method of avoiding the collisions by taking an alternate path and therefore among the available alternate paths, the shortest one is chosen. Under the cluttered environment, maneuvering among the static and moving obstacles is the biggest hurdle which the robotic industry is facing. A small attempt is made to solve these issues.
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