Virtual View Generation for 3D Digital Video
نویسندگان
چکیده
systems use digital models to provide interactive viewing. We present a 3D digital video system that attempts to provide the same capabilities for actual performances such as dancing. Recreating the original dynamic scene in 3D, the system allows photorealistic interactive playback from arbitrary viewpoints using video streams of a given scene from multiple perspectives. V irtual reality can become a medium of great usefulness in entertainment and education if it can incorporate recordings of actual events. While much work has gone into creating synthetic environments that correspond to counterparts in the real world, few have attempted to incorporate real people and events into such environments. To achieve this, an event of interest must be truthfully captured by real-time sensors such as video. From this recording, faithful digital replications must then be created such that the original performances can be presented using standard computer graphics methods and viewed from arbitrary perspectives. We present a system for generating and replaying photorealistic 3D digital video sequences of real events and performances. 3D video embodies the truthfulness of video recordings and the inter-activity of 3D graphics (see Figure 1). This system employs Multiple Perspective Interactive Video (MPI-Video), 1 an infrastructure for the analysis and management of, and interactive access to, multiple video cameras monitoring a dynamically evolving scene such as a football game. The problem of virtual view creation, or view synthesis or interpolation of real scenes, has received increasing attention in recent years. Current approaches divide into two classes: image-based and model-based. Image-domain methods employ warping or morphing techniques to interpolate intermediate views from real images. Model-based methods first recover the geometry of the real scene; the resulting 3D model can then be rendered from desired viewpoints. Our method belongs to the latter class. Image-based methods The best-known image-domain method is Apple's QuickTime VR. 2 By capturing the 360-degree views (cylindrical panoramic images) of an environment from a fixed position, you can interactively adjust view orientation by rendering the corresponding portion of the panorama. Other approaches use image warping. Chen and Williams 3 determined camera transformations with pixel correspondences, then used morphing to generate intermediate views. Skerjanc and Liu 4 used known camera positions to obtain depth information and generate virtual views. Chang and Zakhor 5 obtained depth information by using an uncalibrated camera that " scans " a stationary scene and transforms points on camera image planes onto the plane of the …
منابع مشابه
Multi-depth Camera System for 3d Video Generation
In this paper, we describe a multi-depth camera system for 3D video contents generation. We combine five video cameras and five TOF depth cameras to capture a scene in real time. By taking advantages of both active and passive sensor based depth acquisition methods, we can estimate multi-view depth sequences accurately. After performing several steps of preprocessing, the depth sequences are wa...
متن کاملMulti-view Video Coding via Virtual View Generation
In this paper, a multi-view video coding method via generation of virtual picture sequences is proposed. Pictures are synthesized for the sake of better exploitation of the redundancies between neighbouring views in a multi-view sequence. Pictures are synthesized through a 3D warping method to estimate certain views in a multi-view set. Depth map and associated colour video sequences are used f...
متن کاملOn-line Incremental 3d Human Body Reconstruction for Hmi or Ar Applications
This research proposes an on-line incremental 3D reconstruction framework that can be used on human machine interaction (HMI) or augmented reality (AR) applications. There is a wide variety of research opportunities including high performance imaging, multi-view video, virtual view synthesis, etc. One fundamental challenge in geometry reconstruction from traditional cameras array is the lack of...
متن کاملAnalysis of View Synthesis Prediction Architectures in Modern Coding Standards
Depth-based 3D formats are currently being developed as extensions to both AVC and HEVC standards. The availability of depth information facilitates the generation of intermediate views for advanced 3D applications and displays, and also enables more efficient coding of the multiview input data through view synthesis prediction techniques. This paper outlines several approaches that have been e...
متن کاملAutomatic stereoscopic video generation based on virtual view synthesis
Automatically synthesizing 3D content from a causal monocular video has become an important problem. Previous works either use no geometry information, or rely on precise 3D geometry information. Therefore, they cannot obtain reasonable results if the 3D structure in the scene is complex, or noisy 3D geometry information is estimated from monocular videos. In this paper, we present an automatic...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- IEEE MultiMedia
دوره 4 شماره
صفحات -
تاریخ انتشار 1997