Tales of Shape and Radiance in Multi-view Stereo
نویسندگان
چکیده
To what extent can three-dimensional shape and radiance be inferred from a collection of images? Can the two be estimated separately while retaining optimality? How should the optimality criterion be computed? When is it necessary to employ an explicit model of the reflectance properties of a scene? In this paper we introduce a separation principle for shape and radiance estimation that applies to Lambertian scenes and holds for any choice of norm. When the scene is not Lambertian, however, shape cannot be decoupled from radiance, and therefore matching image-to-image is not possible directly. We employ a rank constraint on the radiance tensor, which is commonly used in computer graphics, and construct a novel cost functional whose minimization leads to an estimate of both shape and radiance for non-Lambertian objects, which we validate experimentally.
منابع مشابه
Multi-view Stereo Beyond Lambert
We consider the problem of estimating the shape and radiance of an object from a calibrated set of views under the assumption that the reflectance of the object is non-Lambertian. Unlike traditional stereo, we do not solve the correspondence problem by comparing image-to-image. Instead, we exploit a rank constraint on the radiance tensor field of the surface in space, and use it to define a dis...
متن کاملStéréo multi-vues : erreur de reprojection et maillages triangulaires Multi-view Stereo : Reprojection Error and Triangular Meshes
This article proposes a variational multi-view stereo vision method based on meshes for recovering 3D scenes (shape and radiance) from images. Our method is based on generative models and minimizes the reprojection error (difference between the observed images and the images synthesized from the reconstruction). For the first time, we rigorously compute the gradient of the reprojection error fo...
متن کاملMinimizing the Multi-view Stereo Reprojection Error for Triangular Surface Meshes
This article proposes a variational multi-view stereo vision method based on meshes for recovering 3D scenes (shape and radiance) from images. Our method is based on generative models and minimizes the reprojection error (difference between the observed images and the images synthesized from the reconstruction). Our contributions are twofold. 1) For the first time, we rigorously compute the gra...
متن کاملShading-Aware Multi-view Stereo
We present a novel multi-view reconstruction approach that effectively combines stereo and shape-from-shading energies into a single optimization scheme. Our method uses image gradients to transition between stereo-matching (which is more accurate at large gradients) and Lambertian shape-from-shading (which is more robust in flat regions). In addition, we show that our formulation is invariant ...
متن کاملShape and Motion under Varying Illumination: Unifying Structure from Motion, Photometric Stereo, and Multi-view Stereo
♦ Motion cue constrains 3D positions inaccurately for low textured pixels ♦ Photometric cue reveals normals accurately even for moving scenes, despite the noisy motion estimation ♦ Combing both cues recovers moving shape densely Constraints on brightness-varying flow Our formulation extends [Irani99] and applies to features, edges, and textureless regions. Our formulation also subsumes Structur...
متن کامل