On the Complexity of Computing Values of Restricted Games

نویسندگان

  • Jesús Mario Bilbao
  • Julio Rodrigo Fernández García
  • J. J. López
چکیده

The aim of this paper is to compute Shapley’s and Banzhaf’s values of cooperative games restricted by a combinatorial structure. There have been previous models developed to study the problem of games with partial cooperation. Games restricted by a communication graph were introduced by Myerson and Owen. Another type of combinatorial structure introduced by Gilles, Owen and van den Brink is equivalent to a subclass of antimatroids. Cooperative games in which the set of players is a partially ordered set, that is, games on distributive lattices was investigated by Faigle and Kern. We introduce a new combinatorial structure called augmenting system which is a generalization of the antimatroid structure and the system of connected subgraphs of a graph. We present new algorithmic procedures for computing values of games under augmenting systems restrictions and we show that there exist problems with polynomial algorithm complexity.

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عنوان ژورنال:
  • Int. J. Found. Comput. Sci.

دوره 13  شماره 

صفحات  -

تاریخ انتشار 2002