IEEE TRANSACTIONS ON IMAGE PROCESSING Abstract—High quality virtual views need to be synthesized from adjacent available views for free viewpoint video (FVV) and multiview video coding (MVC) to provide users with a more
نویسنده
چکیده
High quality virtual views need to be synthesized from adjacent available views for free viewpoint video (FVV) and multiview video coding (MVC) to provide users with a more realistic 3D viewing experience of a scene. View synthesis techniques have poor rendering quality due to the occlusion and rounding integer error through warping by creating holes. To remove the holes in the virtual view the existing techniques use spatial and temporal correlation in intra/ inter-view images and depth maps. However, they still suffer quality degradation in the boundary region of foreground and background areas due to the low spatial correlation in texture images and low correspondence in inter-view depth maps. In the proposed technique, we use the number of models in Gaussian mixture modelling (GMM) to separate background and foreground pixels to overcome the limitations of the above mentioned techniques. Then, the missing pixels are recovered from the adaptive weighted average of the pixel intensities from the corresponding model(s) of the GMM and the warped image to overcome the error introduced in the warping process. The weights vary with the time to accommodate the changes due to dynamic background and motions of the moving objects for view synthesis. We also introduce an adaptive strategy to reset GMM modelling if the contributions of the pixel intensities from the models drop significantly. Our experimental results indicate that the proposed approach provides 5.40~ 6.60dB PSNR improvement compared with relevant methods. To verify the effectiveness of the proposed view synthesis technique, we use it as an extra reference frame in the motion estimation for MVC. The experimental results confirm that the proposed view synthesis is able to improve PSNR by 3.15~5.13dB compared to the conventional three reference frames.
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