Loops, Games and Playful Things

نویسنده

  • Andrea Cera
چکیده

This article focuses on the creation of an audio engine for Urban Musical Game, a multipartner project led by Institut de Recherche et Coordination Acoustique/Musique. Product design, informatics, engineering and musical composition work in close interaction to harmonize several issues: wireless technology embedded in everyday objects, real-time gesture analysis and recognition, content-based audio processing, modular MaxMSP patching, game design, and experimentation on listening modes.

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تاریخ انتشار 2013