Construction and Presentation of a Virtual Environment Using Panoramic Stereo Images of a Real Scene and Computer Graphics Models
نویسندگان
چکیده
The recent progress in computer graphics has made it possible to construct various virtual environments such as urban or natural scenes. This paper proposes a hybrid method to construct a realistic virtual environment containing an existing real scene. The proposed method combines two different types of 3-D models. 3-D geometric model is used to represent virtual objects in user’s vicinity, enabling a user to handle virtual objects. Texture mapped cylindrical 2.5-D model of a real scene is used to render the background of the environment, maintaining real-time rendering and increasing realistic sensation. Cylindrical 2.5-D model is generated from cylindrical stereo images captured by an omnidirectional stereo imaging sensor. A prototype system has been developed to confirm the feasibility of the method, in which panoramic binocular stereo images are projected on a cylindrical immersive projection display depending on user’s viewpoint in real-time.
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