Optimised mesh traversal for dynamic mesh compression
نویسنده
چکیده
During the last decade many algorithms for compressing 3D animations represented by sequences of triangular meshes have been proposed. Most of these algorithms are lossy in their nature, i.e. the reconstructed data do not exactly match the algorithm input. Quite surprisingly, most of the existing algorithms mainly use only general compression techniques, such as entropy coding, quantisation, PCA or wavelet decomposition, while the inherent geometrical properties of the compressed surface remain unexploited. In this paper we focus on geometry specific optimisation: we extend the PCA-based dynamic mesh compression by optimising the order in which the mesh is traversed. By considering the distribution of residuals and optimising the gate selection strategy we achieve data rate reductions by 5.9–29.1% over the existing approaches in the experiments, while the error introduced by compression remains unchanged. This optimisation improves the performance of our encoder above the performance of current state of the art algorithms. 2011 Elsevier Inc. All rights reserved.
منابع مشابه
Compression-Domain Parallel Rendering
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D models overwhelms the communication bandwidth of existing parallel rendering systems. An effective solution to this problem is to use a compressed mesh representation. In recent years, researchers have shown a great de...
متن کاملTriangle Mesh Compression using B-Spline Curves
Abstract We present a new method to compress triangle meshes in a lossless manner. Triangle compression requires compression of the geometry (vertices) as well as the topology (connectivity). The method is loosely based on the Edgebreaker algorithm by Rossignac et al. in the sense that the traversal of the mesh is done the same way during compression. We use B-Spline curves to store, compute an...
متن کاملDelphi Encoding: Improving Edgebreaker 3D Compression by Geometry based Connectivity Prediction
Delphi is a new geometry-guided predictive compression scheme for squeezing the connectivity of a triangluar mesh. The mesh is traversed using the Edgebreaker state machine. Instead of creating the Edgebreaker clers sequence both compression and decompression perform the same geometric prediction of the location of the unknown vertex of the next triangle during the mesh traversal. Based on this...
متن کاملAngle-Analyzer: A Triangle-Quad Mesh Codec
We present Angle-Analyzer, a new single-rate compression algorithm for triangle-quad hybrid meshes. Using a carefully-designed geometry-driven mesh traversal and an efficient encoding of intrinsic mesh properties, AngleAnalyzer produces compression ratios 40% better in connectivity and 20% better in geometry than the leading Touma and Gotsman technique for the same level of geometric distortion...
متن کاملImpact of vertex clustering on registration-based 3D dynamic mesh coding
3D dynamic meshes are associated with voluminous data and need to be encoded for efficient storage and transmission. We study the impact of vertex clustering on registration-based dynamic mesh coding, where compact mesh motion representation is achieved by computing correspondences for the mesh segments from the temporal reference to obtain high compression performance. Clustering algorithms se...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Graphical Models
دوره 73 شماره
صفحات -
تاریخ انتشار 2011