Scene Perception, Gaze Behavior, and Perceptual Learning in Virtual Environments
نویسندگان
چکیده
More and more immersive environments are developed to provide support for learning or training purposes. Ecological validity of such environments is usually based on learning performance comparisons between virtual environments and their genuine counterparts. Little is known about learning processes occurring in immersive environments. A new technique is proposed for testing perceptual learning during virtual immersion. This methodology relies upon eye-tracking technologies to analyze gaze behavior recorded in relation to virtual objects' features and tasks' requirements. It is proposed that perceptual learning mechanisms engaged could be detected through eye movements. In this study, nine subjects performed perceptual learning tasks in virtual immersion. Results obtained indicated that perceptual learning influences gaze behavior dynamics. More precisely, analysis revealed that fixation number and variability in fixation duration varied with perceptual learning level. Such findings could contribute in shedding light on learning mechanisms as well as providing additional support for validating virtual learning environments.
منابع مشابه
Gaze-Dependent Depth-of-Field Effect Rendering in Virtual Environments
This paper presents gaze-dependent depth-of-field (DOF) rendering setup, consisting of high frequency eye tracker connected to a graphics workstation. A scene is rendered and visualised with the DOF simulation controlled by data captured with the eye tracker. To render a scene in real-time, the reverse-mapped z-buffer DOF simulation technique with the blurring method based on Poisson disk is us...
متن کاملAssessing Perceptual Learning Dynamics During Visual Search in Virtual Immersion Using Eye-Tracking Technologies
This short paper proposes a methodology to assess perceptual learning during virtual immersion. This methodology relies upon eye-tracking technologies and fractal dynamics analyses performed on gaze behavior recorded in relation to virtual objects’ features.
متن کاملAtypical Gaze Behavior in Children with High Functioning Autism During an Active Balance Task
Background. Unusual gaze behavior in children with autism spectrum disorder (ASD) was reported very early in the literature. Objectives. The current study examined gaze behavior in children with ASD and typically developing (TD) children while performing an active balance task on the Wii balance board. Methods: 8 children (male) diagnosed with high-functioning ASD and 9 TD children (3 female, ...
متن کاملDevelopment of a virtual laboratory for the study of complex human behavior
The study of human perception has evolved from examining simple tasks executed in reduced laboratory conditions to the examination of complex, real-world behaviors. Virtual environments represent the next evolutionary step by allowing full stimulus control and repeatability for human subjects, and a testbed for evaluating models of human behavior. Visual resolution varies dramatically across th...
متن کاملStuck on semantics: Processing of irrelevant object-scene inconsistencies modulates ongoing gaze behavior.
People have an amazing ability to identify objects and scenes with only a glimpse. How automatic is this scene and object identification? Are scene and object semantics-let alone their semantic congruity-processed to a degree that modulates ongoing gaze behavior even if they are irrelevant to the task at hand? Objects that do not fit the semantics of the scene (e.g., a toothbrush in an office) ...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society
دوره 8 6 شماره
صفحات -
تاریخ انتشار 2005