Entertaining and Fun: Experience-focused eLearning Material
نویسندگان
چکیده
This paper discusses the high level components of a system; task-focused, user-focused, and experience-focused at length. With the aim to distinguish the experience-focused specifically in terms of entertaining and fun from user-focused and taskfocused, a survey on TV programme preferences was carried out and explained. The survey found that viewers prefer to watch reality programmes more than non-reality because the reality programmes contain natural elements such as mistakes, humor, and interferences. This paper next deduces that the reality concept is worth applied in electronic learning material because it is more entertaining and more preferred by the audience.
منابع مشابه
Digital Storytelling Makes Reading Fun and Entertaining
This paper reports on an ongoing study, which determines whether digital storytelling is fun and entertaining. Since the digital storytelling has attracted research attention, children‟s experience with regards to fun and entertaining when interacting with it should be studied, because they are the generation to utilize the technology. Hence, this study is carried out. This paper starts with so...
متن کاملUsing the development of eLearning material as challenging and authentic learning experiences
Students can contribute to the design and development phases of eLearning projects, and also learn through the process. This study focused on two projects at a university in Hong Kong (development of Pharmacy eCases, and the establishment of an eLearning Assistants scheme) in which students designed, wrote and developed teaching materials with space to show initiative. Evaluation strategies inc...
متن کاملeGames and adaptive eLearning: A practical approach
The aim of this symposium of Simulation & Gaming is to address practical approaches and experiences in the development and application of educational electronic games and gamelike simulations (eGames) in adaptive eLearning and bLearning (blended learning) processes. eGames seem to capture the attention of students far more effectively than any other form of educational content. However, their e...
متن کاملUsing Games-Based eLearning Technologies in Overcoming Difficulties in Teaching Information Systems
The contributions of this research center on two major areas: delineation of a new model of distance education in which the authors identify three generations of eLearning; and examination of how eLearning and games-based eLearning technologies can be used to enrich the Information Systems (IS) learning experiences of students with different learning styles. Before considering these contributio...
متن کامل“Multifunctional eBook”: a tool to innovate learning situations
eLearning vs. eDistribution So many experiences of (so-called) eLearning report on the usage of the Information and Communication Technologies (ICT), and particularly the Internet, to support the electronic distribution of didactic material that is completely traditional in its contents and structure. Typical is the case of the web sites of most universities, from which students can download th...
متن کامل