Improved Meshless Deformation Techniques for Plausible Interactive Soft Object Simulations
نویسندگان
چکیده
Meshless deformation based on shape matching is a new technique for simulating deformable objects without requiring mesh connectivity information. The approach focuses on speed, ease of use and stability at the expense of physical accuracy. In this paper we introduce improvements to the technique that increase physical realism and make it more suitable for use in interactive real-time environments such as games and virtual surgery applications. We also present intuitive real-time interaction techniques for picking, pushing and cutting objects simulated using meshless deformation based on shape matching. For deformable collision detection and response, we present a new method for surface meshes based on previous volumetric methods.
منابع مشابه
An Investigation of Meshless Deformation for Fast Soft Tissue Simulation in Virtual Surgery Applications
Soft tissue simulation is an important technique in many biomedical modelling applications. While applications for investigating the functioning of organs do require a physically correct mathematical model, other tasks, such as virtual surgery simulations for training purposes, put a bigger emphasis on speed, ease of use, and a large variety of arbitrary interaction. In such applications a plau...
متن کاملReal-Time Interaction Techniques for Meshless Deformation Based on Shape Matching
Meshless deformation based on shape matching is a new technique for simulating deformable objects which handles point-based objects and does not need connectivity information. The technique has been first presented in 2005 and is of interest to all fields which require fast, stable simulations which do not need to be physically correct. In particular the technique seems very suitable for use in...
متن کاملImproved meshless deformation techniques for real-time interactive collaborative environments
Meshless deformation based on shape matching is a new technique for simulating deformable objects without requiring mesh connectivity information. The approach focuses on speed, ease of use and stability at the expense of physical accuracy. In this paper we introduce improvements to the technique that increase physical realism and make it more suitable for use in interactive real-time environme...
متن کاملReal-time meshless deformation
In this paper, we articulate a meshless computational paradigm for the effective modeling, accurate physical simulation, and real-time animation of point-sampled solid objects. Both the interior and the boundary geometry of our volumetric object representation only consist of points, further extending the powerful and popular method of point-sampled surfaces to the volumetric setting. We build ...
متن کاملSplitting meshless deforming objects with explicit surface tracking
We present a novel algorithm for efficiently splitting deformable solids along arbitrary piecewise linear crack surfaces in cutting and fracture simulations. The algorithm combines a meshless discretization of the deformation field with explicit surface tracking using a triangle mesh. We decompose the splitting operation into a first step where we synthesize crack surfaces, and a second step wh...
متن کامل