Who, Me? How Virtual Agents Can Shape Conversational Footing in Virtual Reality
نویسندگان
چکیده
The nonverbal behaviors of conversational partners reflect their conversational footing, signaling who in the group are the speakers, addressees, bystanders, and overhearers. Many applications of virtual reality (VR) will involve multiparty conversations with virtual agents and avatars of others where appropriate signaling of footing will be critical. In this paper, we introduce computational models of gaze and spatial orientation that a virtual agent can use to signal specific footing configurations. An evaluation of these models through a user study found that participants conformed to conversational roles signaled by the agent and contributed to the conversation more as addressees than as bystanders. We observed these effects in immersive VR, but not on a 2D display, suggesting an increased sensitivity to virtual agents’ footing cues in VR-based interfaces.
منابع مشابه
Improving results of urban design research by enhancing advanced semiexperiments in virtual environments
There is abundant literature regarding virtual reality as a technology of interest in the present age. However, there are few comprehensive studies on strategies that can improve the level of urban design research using this technique. To investigate the issue, this paper first reviews the concept of virtual reality. Next, the opinions of experts in the field of virtual reality technology are s...
متن کاملComparing effectiveness of virtual reality therapy and mindfulness-acceptance therapy on attention focus and social anxiety symptoms
Background: The purpose of this study was to evaluate effectiveness of virtual reality therapy and mindfulness-acceptance therapy on attention focus and social anxiety symptoms among social anxiety patients who referred to counseling centers of Tehran City. Materials and methods: This semi-experimental study with pretest-posttest design was done on social anxiety patients. The sample consisted ...
متن کاملEmbodied Conversational Virtual Patients
Recent research has established the potential for computer generated virtual characters to act as virtual patients (VP) for the assessment and training of novice clinicians in interpersonal skills, interviewing, and diagnosis. These VPs are embodied interactive conversational agents who are designed to simulate a particular clinical presentation of a patient’s illness with a high degree of cons...
متن کاملInvestigating the Effect of Virtual Reality Techniques on Balance of the Elderly
Balance is one of the determining indicators of independence in the elderly. Technology has the potential to improve the quality of life, health and functional abilities of the disabled elderly. The use of virtual reality techniques is one of the novel methods of using technology for improving the quality of life and balance of the elderly by fully participating elderly in this direction. The p...
متن کاملApplication of Augmented and Virtual Reality Technologies in Medicine
Background and Aim: Virtual Reality and Augmented Reality are immersive technologies that integrate virtual and real-world elements. These technologies have been used to help and improve human capabilities in many fields. Virtual and augmented systems are used in various medical situations. They are effective options in most stages of patient treatment and performing medical procedures. Therefo...
متن کامل