Formation Control in Multi-player Pursuit Evasion Game with Superior Evaders
نویسندگان
چکیده
In this paper, we consider a multi-pursuer multi-evader pursuit evasion game where some evaders’ maximal speeds are higher than those of all pursuers. In multi-player pursuit evasion game, hierarchical framework is applied widely in order to decompose the original complicated multi-player game into multiple small scale games, i.e. one-pursuer one-evader games and multi-pursuer single-evader games. The latter is especially required for superior evaders. Although usually only suboptimal results are obtained, the resulted decentralized approaches are favored by researchers from the point view of communication aspect for practical applications. Based on our previous work, for a multi-pursuer singlesuperior-evader game on a plane, we first study the number of pursuers which necessitates the capture. Regarding each player as a mass point, a moving planar coordinate system is fixed on the evader. Then formation control is used for pursuers in their pursuit strategies deriving to 1) avoid collision between pursuers; 2) reduce the distance between each pursuer and the evader over the evolution of game; 3) keep the pursuers’ angular distribution around the evader invariant during the pursuit process and enclose the superior evader within the union of each pursuer’s capture domain at the end of game. The validity of our method is illustrated by two simulation examples.
منابع مشابه
Multi-Pursuer Multi-Evader Pursuit-Evasion Games with Jamming Confrontation
Existing pursuer-evader (PE) game algorithms do not provide good real-time solutions for situations with the following complexities: (1) multi-pursuer multi-evader, (2) multiple evaders with superior control resources such as higher speeds, and (3) jamming confrontation between pursuers and evaders. This paper introduces a real-time decentralized approach, in which decentralization strategy red...
متن کاملA Decentralized Fuzzy Learning Algorithm for Pursuit-Evasion Differential Games with Superior Evaders
In this paper, we consider a multi-pursuer single-superior-evader pursuit-evasion game where the evader has a speed that is similar to or higher than the speed of each pursuer. A new fuzzy reinforcement learning algorithm is proposed in this work. The proposed algorithm uses the well-known Apollonius circle mechanism to define the capture region of the learning pursuer based on its location and...
متن کاملMulti-Player Pursuit-Evasion Differential Games
The increasing use of unmanned assets and robots in modern military operations renews an interest in the study of general pursuit-evasion games involving multiple pursuers and multiple evaders. Due to the difficulty in formulation and rigorous treatment, the literature in this field is very limited. This paper presents a hierarchical approach to this kind of problem. With an additional structur...
متن کاملProbabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in an unknown environment. We cast the problem in a probabilistic game theoretic framework and consider two computationally feasible greedy pursuit policies: local-max and global-max. To implement this scenario on real UA...
متن کاملVision-based Detection of Autonomous Vehicles for Pursuit-evasion Games
We present a vision-based algorithm for the detection of multiple autonomous vehicles for a pursuit-evasion game scenario. Our algorithm computes estimates of the pose of multiple moving evaders from visual information collected by multiple moving pursuers, without previous knowledge of the segmentation of the image measurements or the number of moving evaders. We evaluate our algorithm in purs...
متن کامل