Impulse-based Dynamic Simulation of Rigid Body Systems

نویسندگان

  • Brian Vincent Mirtich
  • David Forsyth
  • Alan Weinstein
چکیده

Impulse based Dynamic Simulation of Rigid Body Systems by Brian Vincent Mirtich Doctor of Philosophy in Computer Science University of California at Berkeley Professor John F Canny Chair Dynamic simulation is a powerful application of today s computers with uses in elds rang ing from engineering to animation to virtual reality This thesis introduces a new paradigm for dynamic simulation called impulse based simulation The paradigm is designed to meet the twin goals of physical accuracy and computational e ciency Obtaining physically ac curate results is often the whole reason for performing a simulation however in many applications computational e ciency is equally important Impulse based simulation is designed to simulate moderately complex systems at interactive speeds To achieve this performance certain restrictions are made on the systems to be simulated The strongest restriction is that they comprise only rigid bodies The hardest part of rigid body simulation is modeling the interactions that occur between bodies in contact The most commonly used approaches are penalty methods followed by analytic methods Both of these approaches are constraint based meaning that constraint forces at the contact points are continually computed and applied to deter mine the accelerations of the bodies Impulse based simulation is a departure from these approaches in that there are no explicit constraints to be maintained at contact points Rather all contact interactions between bodies are a ected through collisions rolling slid ing resting and colliding contact are all modeled in this way The approach has several advantages including simplicity robustness parallelizability and an ability to e ciently simulate classes of systems that are di cult to simulate using constraint based methods The accuracy of impulse based simulation has been experimentally tested and is su cient for many applications The processing of collisions is a critical aspect of the impulse based approach E cient algorithms are needed for detecting the large number of collisions that occur without missing any Furthermore the physical accuracy of the simulator rests upon the accuracy of the collision response algorithms This thesis describes these essential algorithms and their underlying theory It describes how the algorithms for simple rigid body simulation may be extended to systems of articulated rigid bodies To prove the method is truly practical the algorithms have been implemented in the prototype simulator Impulse Many experiments performed with Impulse are described Professor John F Canny Dissertation Committee Chair

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Global Stabilization of Attitude Dynamics: SDRE-based Control Laws

The State-Dependant Riccati Equation method has been frequently used to design suboptimal controllers applied to nonlinear dynamic systems. Different methods for local stability analysis of SDRE controlled systems of order greater than two such as the attitude dynamics of a general rigid body have been extended in literature; however, it is still difficult to show global stability properties of...

متن کامل

Optimized Impulse-Based Dynamic Simulation

The impulse-based dynamic simulation is a recent method to compute physically based simulations. It supports the simulation of rigid-bodies and particles connected by all kinds of implicit constraints. In recent years the impulse-based dynamic simulation has been more and more used to simulate deformable bodies as well. These simulations create new requirements for the runtime of the method bec...

متن کامل

Modeling and Simulation Research on Dynamics of Missiles with Deflectable Nose Control

The dynamic characteristics of deflectable nose missiles with rotary single-channel control were investigated in this paper. Firstly, the effective angle of attack, effective angle of sideslip and quasi-body coordinates were introduced based on the spin characteristics of the missile’s body. Secondly, considering the interaction between the missile’s nose and body, the rigid kinetic model of mi...

متن کامل

Dynamical Behavior of a Rigid Body with One Fixed Point (Gyroscope). Basic Concepts and Results. Open Problems: a Review

The study of the dynamic behavior of a rigid body with one fixed point (gyroscope) has a long history. A number of famous mathematicians and mechanical engineers have devoted enormous time and effort to clarify the role of dynamic effects on its movement (behavior) – stable, periodic, quasi-periodic or chaotic. The main objectives of this review are: 1) to outline the characteristic features of...

متن کامل

Impulse-based rigid body interaction in SPH

A new boundary force is proposed to solve rigid body interaction in SPH (Smoothed Particle Hydrodynamics). The new boundary force is impulse-based rather than potential-based. The impulse is converted to a boundary force with a fundamental observation that the impulse is a momentum change which is a result of a force acting on an object during a time interval. Our new impulse-based boundary for...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1996