Texture caching
نویسنده
چکیده
The report is organized as follows: section 2 presents a description of texture mapping and a justification for using a cache dedicated to texturing. Section 3 describes the basic texture caching architecture. The rest of the report review the successive improvements to this basic architecture found in the literature: multilevel caching (section 4), prefetching (section 5), parallel texture caching (section 6), hybrid access caching (section 7), multilevel parallel texture caching (section 8), and adaptive indexing (section 9).
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