A texture-based hardware-independent technique for time-varying volume flow visualization

نویسندگان

  • Zhanping Liu
  • Robert J. Moorhead
چکیده

Existing texture-based 3D flow visualization techniques, e.g., volume Line Integral Convolution (LIC), are either limited to steady flows or dependent on special-purpose graphics cards. In this paper we present a texture-based hardware-independent technique for time-varying volume flow visualization. It is based on our Accelerated Unsteady Flow LIC (AUFLIC) algorithm (Liu and Moorhead, 2005), which uses a flow-driven seeding strategy and a dynamic seeding controller to reuse pathlines in the value scattering process to achieve fast time-dependent flow visualization with high temporal-spatial coherence. We extend AUFLIC to 3D scenarios for accelerated generation of volume flow textures. To address occlusion, lack of depth cuing, and poor perception of flow directions within a dense volume, we employ magnitude-based transfer functions and cutting planes in volume rendering to clearly show the flow structure and the flow evolution.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data

We present a scalable volume rendering technique that exploits lossy compression and low-cost commodity hardware to permit highly interactive exploration of time-varying scalar volume data. A palette-based decoding technique and an adaptive bit allocation scheme are developed to fully utilize the texturing capability of a commodity 3-D graphics card. Using a single PC equipped with a modest amo...

متن کامل

Visualizing Time-varying Three-dimensional Flow Fields Using Accelerated Uflic

Most texture-based 3D flow visualization techniques such as volume Line Integral Convolution (LIC) are limited to steady fields. Time-varying dense volume flow visualization is still an open problem due to intensive computation, demanding temporal-spatial coherence, and ad-hoc volume rendering. Our work is based on an enhanced Unsteady Flow LIC (UFLIC) algorithm, Accelerated UFLIC (AUFLIC), whi...

متن کامل

Hardware-Accelerated Visualization of Time-Varying 2D and 3D Vector Fields by Texture Advection via Programmable Per-Pixel Operations

We present hardware-accelerated texture advection techniques to visualize the motion of particles in steady or time-varying vector fields given on Cartesian grids. We propose an implementation of 2D texture advection which exploits advanced and programmable texture fetch and per-pixel blending operations on an nVidia GeForce 3. For 3D vector field visualization, we present an algorithm for SGI’...

متن کامل

Visualizing time-varying volume data

Studying dynamic aspects of physical and chemical processes is critical to the advances of many sciences. State-of-the-art scientific computing technologies allow accurate numerical modeling of many physical and chemical processes in their spatial and temporal domains. However, an increasingly challenging problem scientists must face is how to effectively explore and understand the resulting ti...

متن کامل

Interactive 3D Flow Visualization Based on Textures and Geometric Primitives

This thesis presents research in the area of flow visualization. The theoretical framework is based on the notion that flow visualization methodology can be classified into four main areas: direct, geometric, texture-based, and feature-based flow visualization. Our work focuses on the direct, geometric, and texture-based categories, with special emphasis on texture-based approaches. After prese...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • J. Visualization

دوره 8  شماره 

صفحات  -

تاریخ انتشار 2005