Design Parameters in Multimodal Games for Rehabilitation.
نویسندگان
چکیده
Objectives: The repetitive and sometimes mundane nature of conventional rehabilitation therapy provides an ideal opportunity for development of interactive and challenging therapeutic games that have the potential to engage and motivate the players. Certain game design parameters that may encourage patients to actively participate by making the games more enjoyable have been identified. In this article, we describe a formative study in which we designed and evaluated some of these parameters with healthy subjects. Materials and Methods: The "operant conditioning" and "scoring" design parameters were incorporated in a remake of a classic labyrinth game, "Marble Maze." A group of participants (n=37) played the game twice: Once in the control condition without both modalities and then with either one of the parameters or with both. Measures of game duration and number of fails in the game were recorded along with survey questionnaires to measure player perceptions of intrinsic motivation on the game. Results: Longer playtimes, higher levels of interest/enjoyment, and effort to play the game were recorded with the introduction of these parameters. Conclusions: This study provides an understanding on how game design parameters can be used to motivate and encourage people to play longer. With these positive results, future aims are to test the parameters with stroke patients, providing much clearer insight as to what influences these parameters have on patients undergoing therapy. The ultimate goal is to utilize game design in order to maintain longer therapeutic interaction between a patient and his or her therapy medium.
منابع مشابه
A Serious Games Framework for Health Rehabilitation
Serious Games is a field of research that has evolved substantially with valuable contributions to many application domains and areas. Patients often consider traditional rehabilitation approaches to be repetitive and boring, making it difficult for them to maintain their ongoing interest and to assure the completion of the treatment program. This paper reviews Serious Games and the natural and...
متن کاملThe Effectiveness of Cognitive Rehabilitation based on Computer Games on Symptom Severity of Children with Attention Deficit / Hyperactivity Disorder
Attention deficit hyperactivity disorder is one of the most common neurodevelopmental disorders.The destructive effects of this disorder in most aspects of the life of children, especially in educational and studying fields, have required early and definitive treatment of this disorder.In recent years, various treatments have been proposed to control this disorder.The purpose of this study was ...
متن کاملFuzzy particle swarm optimization with nearest-better neighborhood for multimodal optimization
In the last decades, many efforts have been made to solve multimodal optimization problems using Particle Swarm Optimization (PSO). To produce good results, these PSO algorithms need to specify some niching parameters to define the local neighborhood. In this paper, our motivation is to propose the novel neighborhood structures that remove undesirable niching parameters without sacrificing perf...
متن کاملEvaluating the Microsoft Kinect for use in upper extremity rehabilitation following stroke as a commercial off the shelf gaming system
Motion controlled video games have been shown to have a positive effect for physical rehabilitation on the upper extremity in stroke survivors when combined with conventional physical therapy. While much research in this area has worked with bespoke systems and games, some research has been done into using commercial off the shelf gaming systems (COTS) for use in upper extremity stroke rehabili...
متن کاملEye-Controlled Games for Behavioral Therapy of Attention Deficit Disorders
This paper describes an eye-controlled game designed for behavioral therapy of ADHD. A user-centered design approach was adopted in the development cycle of these games in close collaboration with domain experts and target user populations. The games have an Arabic language interface and include multimodal interaction. Game scenarios were designed with increasing complexity depicted in visual d...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید
ثبت ناماگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید
ورودعنوان ژورنال:
- Games for health journal
دوره 3 1 شماره
صفحات -
تاریخ انتشار 2014