SBArt4 – Breeding and Evolving Abstract Images and Animations
نویسنده
چکیده
Some extensions of computational aesthetic measures are proposed for a domain of evolutionary art in order to be embedded in a simulated breeding system, SBArt. In our experiences of the combination of breeding and evolution, it is effective to reduce the time for producing interesting abstract images and animations.
منابع مشابه
www.soka.ac.jp GA2011 – XIV Generative Art Conference Paper: SBArt4 as Automatic Art and Live Performance Tool
References: [1] Tatsuo Unemi, “A Breeding Tool for Abstract Animations and Its Applications”, 13 Generative Art Conference, 451-458, Milan, Italy, 2010 [2] www.intlab.soka.ac.jp/ ~unemi/sbart/4/ Abstract: SBArt4 is originally a breeding tool to produce abstract images and animations [1]. This paper describes a newly implemented functionality of automated evolution using some types of computatio...
متن کاملA Breeding Tool for Abstract Animations and Its Applications
References: [1] Tatsuo Unemi, “SBArt4 Breeding Abstract Animations in Real time”, Proc. of CEC 2010, pp. 4004-4009, Barcelona, Spain, 2010. Abstract: The recent innovation of graphics processing unit (GPU) improved the calculation performance to be fast enough to realize breeding animations in real time on the personal computer. SBArt4 compiles each expression in genotype into a type of shading...
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SBART was developed in early 1990’s as one of the derivatives from Artificial Evolution by Karl Sims. It has a functionality to create a movie from a bred image through post-processing. The innovation of graphics processing unit (GPU) in these years improved the calculation performance to be fast enough to realize breeding animations in realtime on the personal computer. SBArt4 utilizes the adv...
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تاریخ انتشار 2011