A Scalable Architecture for Volume Rendering
نویسنده
چکیده
We describe the operational principles of a scalable hardware accelerator for volume rendering. The basic philosophy is to provide an atomic unit which already provides sophisticated volume graphics at interactive rendering speed. Realtime speed can then be achieved by operating multiple units in par allel. The basic unit consists of just four VLSI chips and the volume memory and thus meets the requirements of a small size and low costs. Never theless it provides arbitrary perspective projections (e.g., for walk-throughs), Phong shading, a freely moveable light source, depth-cueing and interac tive, non-binary classification (semi-transparent display) at a frame rate of about 2.5Hz for 256 3 data sets.
منابع مشابه
Towards a Scalable Architecture for Real-Time Volume Rendering
In this paper we present our research e orts towards a scalable volume rendering architecture for the real-time visualization of dynamically changing high-resolution datasets. Using a linearly skewed memory interleaving we were able to develop a parallel data ow model that leads to local, xed-bandwidth interconnections between processing elements. This parallel data ow model di ers from previou...
متن کاملA Software Architecture for Distributed Volume Rendering on Hpc Systems
We present a scalable software architecture for distributed direct volume rendering on HPC systems. Our approach allows for generically replacing components along the distributed volume rendering pipeline. Renderer components range from highly specialized GPU renderers that implement state of the art features to more versatile remote renderers, that can make use of numerous distributed memory n...
متن کاملDynamic configuration and collaborative scheduling in supply chains based on scalable multi-agent architecture
Due to diversified and frequently changing demands from customers, technological advances and global competition, manufacturers rely on collaboration with their business partners to share costs, risks and expertise. How to take advantage of advancement of technologies to effectively support operations and create competitive advantage is critical for manufacturers to survive. To respond to these...
متن کاملCube-4 - A Scalable Architecture for Real-Time Volume Rendering
We present Cube-4, a special-purpose volume rendering architecture that is capable of rendering high-resolution (e.g., 10243) datasets at 30 frames per second. The underlying algorithm, called slice-parallel ray-casting, uses tri-linear interpolation of samples between data slices for parallel and perspective projections. The architecture uses a distributed interleaved memory, several parallel ...
متن کاملSegmentation Assisted Object Distinction for Direct Volume Rendering
Ray Casting is a direct volume rendering technique for visualizing 3D arrays of sampled data. It has vital applications in medical and biological imaging. Nevertheless, it is inherently open to cluttered classification results. It suffers from overlapping transfer function values and lacks a sufficiently powerful voxel parsing mechanism for object distinction. In this work, we are proposing an ...
متن کامل