Photo-Realistic Head Model for Real-Time Animation
نویسنده
چکیده
In the recent years the average performance of computers increased significantly partly due to the ubiquitous availability of graphics hardware. Photorealistic rendering of human faces is no longer restricted to offline rendering and use in movies. Even portable machines and to some degree high-end mobile devices offer enough performance to synthesize photorealistic facial animation in real time. However, the unavailability of flexible and reusable animation systems for use in third party applications still remains an issue. Our work presents a straightforward approach to photorealistic facial animation synthesis based on dynamic manipulation of displacement maps. We propose an integrated system that combines various animation sources such as blend-shapes, virtual muscles and point influence maps with modern visualization and skin simulation techniques. Inspired by systems that synthesize facial expression from images we designed and implemented an animation system that uses image based composition of displacement maps without the need to process the facial geometry. This improves overall performance and makes implementation of detail scalability trivial. For evaluation we have implemented a reusable animation library that was used in a simple application that visualizes speech.
منابع مشابه
Face to Face: From Real Humans to Realistic Facial Animation
We present a system for photo-realistic facial modeling and animation, which includes several tools that facilitate necessary tasks such as mesh processing, texture registration, and assembling of facial components. The resulting head model reflects the anatomical structure of the human head including skull, skin, and muscles. Semiautomatic generation of high-quality models from scan data for p...
متن کاملMEDUSA — A Facial Modeling and Animation System
We present a system for photo-realistic facial modeling and animation, which includes several tools that facilitate necessary tasks such as mesh processing, texture registration, and assembling of facial components. The resulting head model reflects the anatomical structure of the human head including skull, skin, and muscles. Semi-automatic generation of high-quality models from scan data for ...
متن کاملTalking Head: Synthetic Video Facial Animation in MPEG-4
We present a system for facial modeling and animation that aims at the generation of photo-realistic models and performance driven animation. It is practical implementation of MPEG-4 compliant Synthetic Video Facial Animation pipeline (Simple and Calibration Profiles with some modifications), which includes: facial features recognition & tracking on real video sequence; obtaining, encoding, net...
متن کاملText Driven 3D Photo-Realistic Talking Head
We propose a new 3D photo-realistic talking head with a personalized, photo realistic appearance. Different head motions and facial expressions can be freely controlled and rendered. It extends our prior, high-quality, 2D photo-realistic talking head to 3D. Around 20-minutes of audio-visual 2D video are first recorded with read prompted sentences spoken by a speaker. We use a 2D-to-3D reconstru...
متن کاملGenerating a Population of Animated faces from Pictures
This paper describes a simple and robust method for generating photo-realistic animated face population in a virtual world. First we make a small set of 3D-virtual faces just using photo data, using a method so called virtual cloning. Then we use very intuitive 3D-morphing system to generate a new population, which is profited from 3D-structure of existing virtual faces. The virtual cloning met...
متن کامل