Agent-based simulation of lock-in dynamics in a duopoly
نویسندگان
چکیده
Lock-in is observed in real world markets of experience goods; experience goods are goods whose characteristics are difficult to determine in advance, but ascertained upon consumption. We create an agent-based simulation of consumers choosing between two experience goods available in a virtual market. We model consumers in a grid representing the spatial network of the consumers. Utilising simple assumptions, including identical distributions of product experience and consumers having a degree of follower tendency, we explore the dynamics of the model through simulations. We conduct simulations to create a lock-in before testing several hypotheses upon how to break an existing lock-in; these include the effect of advertising and free give-away. Our experiments show that the key to successfully breaking a lock-in required the creation of regions in a consumer population. Regions arise due to the degree of local conformity between agents within the regions, which spread throughout the population when a mildly superior competitor was available. These regions may be likened to a niche in a market, which gains in popularity to transition into the mainstream.
منابع مشابه
An agent-based simulation of lock-in dynamics in a duopoly
We create an agent-based simulation to explore consumer lock-in in a duopoly of experience goods (goods with characteristics that are difficult to determine in advance, but ascertained upon consumption). We model heterogeneous agents using simple assumptions, where agents choose between products based upon personal experience and neighbours’ decisions. We test strategies to break a lock-in thro...
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