Development of Graphical User Interface by Applying Philosophy of Use Case Maps
نویسندگان
چکیده
Graphical User Interface (GUI) development is as important as other aspects and phases of programming, as GUI elements are typically the only means by which the user interacts with the program. Thus, even if the functionality of the application is perfectly executed, if its GUI is difficult to use, this can result in an implementation failure. In such cases, the user will switch to another application, which is easier and more flexible, even if its internal functionality is inferior. Therefore, the GUI must primarily be user-friendly, and must be built on strong foundations and pillars. This paper introduces an approach for designing GUI based on a model that offers visual description of high-level system logic—Use Case Maps (UCMs), which is utilized in three phases.
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