Commentary: Embodying Others in Immersive Virtual Reality: Electro-Cortical Signatures of Monitoring the Errors in the Actions of an Avatar Seen from a First-Person Perspective
نویسنده
چکیده
Citation: Kalckert A (2016) Commentary: Embodying Others in Immersive Virtual Reality: Electro-Cortical Signatures of Monitoring the Errors in the Actions of an Avatar Seen from a First-Person Perspective. Front. Psychol. 7:1260. doi: 10.3389/fpsyg.2016.01260 Commentary: Embodying Others in Immersive Virtual Reality: Electro-Cortical Signatures of Monitoring the Errors in the Actions of an Avatar Seen from a First-Person Perspective
منابع مشابه
Determining Components of Medical Instructional Design based on Virtual Reality by Research Synthesis
Introduction: The purpose of the present study was to determine the components of medical education design based on virtual reality by research synthesis method. Methods: In the present study a synthesis method was used. In order to study the research background and to collect appropriate data among the databases of Science Direct, Springer, Scopus, ProQuest and Eric (ERIC) search. With the ke...
متن کاملImmersive Journalism: Immersive Virtual Reality for the First-Person Experience of News
This paper introduces the concept and discusses the implications of immersive journalism, which is the production of news in a form in which people can gain firstperson experiences of the events or situation described in news stories. The fundamental idea of immersive journalism is to allow the participant, typically represented as a digital avatar, to actually enter a virtually recreated scena...
متن کاملEmbodied Interaction in Immersive Virtual Environments with Real Time Self-animated Avatars
This paper outlines our recent research that is providing users with a 3D avatar representation, and in particular focuses on studies in which the avatar is self-animated in real time. We use full body motion tracking, so when participants move their hands and feet, these movements are mapped onto the avatar. In a recent study (Dodds et al., CASA 2010), we found that a selfanimated avatar aided...
متن کاملThe Role of Avatar in Interactive Fictional World of Video Games
In third-person video games, players are able to move and progress in the interactive world of the game while watching their avatar from an external point of view. The purpose of this paper is to investigate the role of avatar in the interactive imaginary world of video games using double vision theory. This article is based on descriptive-analytical methods and the use of library data and imag...
متن کاملInvestigating the Effects of Embodiment on Presence in Stressful Immersive Virtual Environments using Physiological Monitoring
This paper presents an experiment using physiological monitoring of heart rate and galvanic skin response to investigate the effects of a fully tracked human avatar representation on presence in immersive virtual environments (IVEs). The experiments will compare participants’ physiological reactions in a high fidelity virtual replica of the room occupied and their reactions to a stressful model...
متن کامل