Pruning Nodes in the Alpha-Beta Method Using Inductive Logic Programming

نویسندگان

  • Nobuhiro Inuzuka
  • Hayato Fujimoto
  • Tomofumi Nakano
  • Hidenori Itoh
چکیده

This paper reports a preliminary research of application of inductive logic programming for pruning nodes in the alpha-beta gametree search method, which nds an appropriate move by looking game-trees in a limited depth ahead. The alpha-beta method reduces the number of nodes by keeping and updating lower and upper bounds of static evaluation. Pruning e ect depends on an accidental order of nodes visited, because we can expect large pruning after we have large update. This paper proposes a method to learn rules to sort nodes to yield e ective pruning, by using inductive logic programming framework. The method induces a logic program of a binary relation among nodes, and sorts nodes based on the relation. We inspected the method with the game othello.

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تاریخ انتشار 2007