Fast Local Tone Mapping, Summed-Area Tables and Mesopic Vision Simulation

نویسندگان

  • Marcos Slomp
  • Michihiro Mikamo
  • Kazufumi Kaneda
چکیده

High dynamic range (HDR) imaging is becoming an increasingly popular practice in computer graphics, bringing unprecedented levels of realism to computer-generated imagery and rich detail preservation to photographs and films. HDR imagery can embrace more accurately the wide range of light intensities found in real scenes than its counterpart, low dynamic range (LDR), which are tailored to the limited intensities of display devices. Simply put in computer terminology, think of HDR as a very large, continuous range of intensities encoded in a floating-point representation (but not necessarily), while LDR translates to coarse, quantized ranges, usually encoded as 8-bit integers and thus limited to 256 discrete intensities.

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تاریخ انتشار 2012