The 13 - th International Conference in Central Europe on Computer Graphics , Visualization and Computer Vision 2005 in co - operation with EUROGRAPHICS W S C G ' 2005

نویسنده

  • Vaclav Skala
چکیده

The SVG (Scalable Vector Graphics) standard allows representing complex graphical scenes by a collection of graphic vectorial-based primitives, offering several advantages with respect to classical raster images such as: scalability, resolution independence, etc. In this paper we present a full comparison between some advanced raster to SVG algorithms: SWaterG, SVGenie, SVGWave and Vector Eye. SWaterG works by a watershed decomposition coupled with some ad-hoc heuristics, SVGenie and SVGWave use a polygonalization based respectively on Data Dependent and Wavelet triangulation, while Vector Eye is a commercial tool. Final quality has been assessed over a large dataset of images both in terms of PSNR and compression ratio.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

The 13 - th International Conference in Central Europe on Computer Graphics , Visualization and Computer Vision 2005 in co - operation with EUROGRAPHICS W S C G ' 2005 FULL

During the last couple of years, point sets have emerged as a new standard for the representation of largely detailed models. This is partly due to the fact that range scanning devices are becoming a fast and economical way to capture dense point clouds. Traditional rendering systems are impractical when a single polygonal primitive contributes less than a pixel during rendering. We present a d...

متن کامل

The 19 Th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in Co-operation with International Program Committee

This paper presents a simulation software for mechanical wave propagation phenomena and a visualization environment developed to help the analysis of the numerically synthesized dynamic solutions of boundary value problems of solid mechanics. The simulation software is used by researchers and engineers to study and gain insights into complex problems related to the mechanics of continuous media...

متن کامل

The 14 - th International Conference in Central Europe on Computer Graphics , Visualization and Computer Vision 2006

We present a generic architecture for a novel type of image and movie representation designed to allow resolution-independent manipulation of movie sequences. By expressing the input signal as a sum of analytically-defined basis functions across space, time and scale, it becomes possible to compute image values at any location in the sequence, thereby providing a basis for both spatial and temp...

متن کامل

International Workshop on Computer Graphics , Computer Vision and Mathematics in co - operation with EUROGRAPHICS GraVisMa 2009

Geometric algebra covers a lot of other mathematical systems like vector algebra, complex numbers, Plücker coordinates, quaternions etc. and it is geometrically intuitive to work with. Furthermore there is a lot of potential for optimization and parallelization. In this paper, we investigate computers suitable for geometric algebra algorithms. While these geometric algebra computers are working...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005