Chordlength Texturing of Spline Surfaces

نویسنده

  • Andrew Woo
چکیده

This article presents an inexpensive approach to provide (s,t) texture coordinates of a spline surface that mitigates texture compression and stretching artifacts. It employs a chordlength approximation based on the original spline surface parameterization.

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عنوان ژورنال:
  • J. Graphics, GPU, & Game Tools

دوره 3  شماره 

صفحات  -

تاریخ انتشار 1998