View generation for three-dimensional scenes from video sequences
نویسندگان
چکیده
This paper focuses on the representation and view generation of three-dimensional (3-D) scenes. In contrast to existing methods that construct a full 3-D model or those that exploit geometric invariants, our representation consists of dense depth maps at several preselected viewpoints from an image sequence. Furthermore, instead of using multiple calibrated stationary cameras or range scanners, we derive our depth maps from image sequences captured by an uncalibrated camera with only approximately known motion. We propose an adaptive matching algorithm that assigns various confidence levels to different regions in the depth maps. Nonuniform bicubic spline interpolation is then used to fill in low confidence regions in the depth maps. Once the depth maps are computed at preselected viewpoints, the intensity and depth at these locations are used to reconstruct arbitrary views of the 3-D scene. Specifically, the depth maps are regarded as vertices of a deformable 2-D mesh, which are transformed in 3-D, projected to 2-D, and rendered to generate the desired view. Experimental results are presented to verify our approach.
منابع مشابه
Arbitrary view generation for three-dimensional scenes from uncalibrated video cameras
UNCALIBRATED VIDEO CAMERAS Nelson L. Chang and Avideh Zakhor Department of Electrical Engineering and Computer Sciences University of California, Berkeley, CA 94720 USA e-mail: [email protected], [email protected] ABSTRACT This paper focuses on the representation and arbitrary view generation of three dimensional (3-D) scenes. In contrast to existing methods that construct a full 3...
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ورودعنوان ژورنال:
- IEEE transactions on image processing : a publication of the IEEE Signal Processing Society
دوره 6 4 شماره
صفحات -
تاریخ انتشار 1997