منابع مشابه
Dynamic touch-enabled virtual palpation
Palpation is an important method of feeling with hands during a physical examination, in which the doctor presses on the surface of the patient body to feel the organs or tissues underneath. In current surgical simulation systems, the lack of an effective sense of touch is still a major problem. In this paper, a dynamic touch-enabled virtual palpation model is proposed. The palpation force sens...
متن کاملVirtual Interpersonal Touch 1 Virtual Interpersonal Touch: Expressing and Recognizing Emotions through Haptic Devices
The current work examines the phenomenon of Virtual Interpersonal Touch (VIT), people touching one another via force-feedback haptic devices. As collaborative virtual environments become utilized more effectively, it is only natural that interactants will have the ability to touch one another. In the current work, we used relatively basic devices to begin to explore the expression of emotion th...
متن کاملThe Need to Touch Medical Virtual Environments?
Haptics technologies are frequently used in virtual environments to allow participants to touch virtual objects. Medical applications are no exception and a wide variety of commercial and bespoke haptics hardware solutions have been employed to aid in the simulation of medical procedures. Intuitively the use of haptics will improve the training of the task. How...
متن کاملVirtual Interpersonal Touch and Digital Chameleons
We studied the characteristics of hand touch with a mechanical device that approximated a handshake, and we then examined the effect of handshake mimicry on assessment of a partner. Two participants interacted with a force-feedback joystick that recorded each of their hand movements individually. The two participants then greeted one another by feeling the recording of the other person’s moveme...
متن کاملKeeping in Touch: Agents Reporting from Collaborative Virtual Environments
Collaborative Virtual Environments (CVEs) are virtual worlds providing real−time 3D graphics, supplemented with text and/or audio to multiple users over computer networks [Benford et al, 2001]. Over the past decade, there has been a growing interest in using CVEs for on−line gaming, arts, performances and entertainment [e.g. Ultima, 2001, Benford et al., 2000, Greenhalgh et al., 1999]. One prob...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Scholarpedia
سال: 2015
ISSN: 1941-6016
DOI: 10.4249/scholarpedia.32679